Happy Friday MTG peeps,
We all have finally arrived at Dragon's Maze Game Day this coming weekend. Check where there may be an event close to you at this link. Magic: the Gathering Game Day is a standard constructed event taking place world wide approximately one month after the release of each new set.
This affords players to collect the new cards they need, polish their strategies and get down to gaming. We here at MTG Realm will get to the local Friday Night Magic game tonight at OMG! Games here in Barrie, Ontario to get a few extra matches in and tweak for tomorrow's Game Day.
If you've been away from standard constructed format for the last little while, we suggest you give Jacob Van Lunen's article, May Standard Compendium over on the mothersite a read over. For a 'quick 'n' dirty' run down of where standard is at now, look no further than our sister site, MTG Realm on Tumblr where we have this handy graphic from @SunByrne. From this, the standard metagame looks diverse and healthy.
Righto - we should yatter about what's up for grabs at tomorrow's Game Day . . .
All participants receive an exclusive Trostani's Summoner full-art promo card (while supplies last). The Top 8 players each receive an exclusive Melek, Izzet Paragon full-art foil promo card. The cards are awarded to the Top 8 players even if the tournament cuts only to the Top 4. In addition, the first-place winner of Dragon's Maze Game Day will receive an exclusive Playmat.
1 comment:
Just got back from the Game Day in my LCG. I agree, the metagame is pretty diverse. Innistrad and RtR with both blocks completed, really gave lots of interesting deck ideas.
Personally, I ran an experimental, custom build Voice of Servitude deck, didn't worked well though because the ones I fought against are all tried and tested metagame decks. Of all the decks I faced, Rites (any variant of it) gave me the most trouble. Since I never got the chance to own any Ground Seals or Rest in Peaces, I was beaten pretty badly. Rites is the kind of deck that you just can't win against without any targeted / mass exile effects.
Most people are eager to utilize Voice of Resurgence in their decks (myself included). It is a card that clearly defines the metagame and can dictate how a deck should be played. Against control it's very punishing, but against aggro, not too much. That's why with cards like Sphyx's Revelation, Sire of Insanity, Advent of the Wurm, Obzedat, Angel of Serenity, Restoration Angel, Blood Baron of Vizkopa, etc in the metagame, IMO it'll be better to use and master hyper aggressive decks for competitive Standard tournaments. Control just don't have any place in the current metagame, it's just sad.
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