Happy Friday MTG peeps,
This is our second post for today, check out our earlier one here. It is anticipated that Wizards will dump all remaining Dragon's Maze cards not yet previewed onto the mothership late Sunday evening ahead of next weekend's prerelease. To this end, we have for you Magic: the Gathering spoiler nutters, the Dragon's Maze Name and Number worked on by forum member Chaosof99 and the community below.
Also of note and a lovely treat is the news forum member iaquinta (who we will consider a trusted source) had these 9 additional unofficial cards to share before things wrap up. We caution you again to refer to only official previews from Wizards of the Coast.
~
Hidden Strings, 1U
Sorcery, Common
You may tap or untap target permanent, then you may tap or untap another target permanent
Cipher
Crypt Incursion, 2B
Instant, Common
Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled each way
Beetleform Mage, 1GU
Creature - Human Insect Wizard, Common
GU: Beetleform Mage gets +2/+2 and gains flying until EOT. ACtivate this ability only once each turn
2/2
Restore the Peace, 1WU
Instant, Unommon
Return each creature that dealt damage this turn to its owner's hand
Pilfered Plans, 1UB
Sorcery, Common
Target player mills the top two cards of their library. Draw two cards
Species Gorger, 3GU
Creature - Frog Beast, Uncommon
At the beginning of your upkeep, return a creature you control to its owners hand
6/6
Woodlot Crawler, UB
Creature - Insect, Uncommon
Forestwalk, pro Green
2/1
Tithe Drinker, WB
Creature - Vampire, Common
Lifelink
Extort
2/1
Fluxcharger, 2UR
Creature - Weird, Uncommon
Flying
Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until EOT.
1/5
~
White
1
2
3
4
5
6
7
8
9
10
Blue
11
12
13
14
15
16
17
18
19
20
Black
21
22
23
24
25
26
27
28
29
30
Red
31
32
33
34
35
36
37
38
39
40
Green
41
42
43
44
45
46
47
48
49
50
Multicolor
51
52
53
54
55 M
56 M
57 M
58 M
59
60 M
61
62
63
64 M
65 M
66
67 M
68
69
70 M
71 M
72 M
73 M
74
75 M
76 M
77 M
78
79 M
80
81
82
83 M
84
85
86 M
87
88
89
90 M
91
92
93
94
95
96
97 M
98
99
100
101 M
102
103
104
105 M
106
107
108
109 M
110
111
112
113
114
115
116
117
118 M
119
120 M
Split cards
121 S Alive//Well (Sorcery//Sorcery)
122 S Armed//Dangerous (Sorcery//Sorcery)
123 S Beck//Call (Sorcery//Sorcery)
124 S Breaking//Entering (Sorcery//Sorcery)
125 S Catch//Release (Sorcery//Sorcery)
126 S Down//Dirty (Sorcery//Sorcery)
127 S Far//Away (Instant//Instant)
128 S Flesh//Blood (Sorcery//Sorcery)
129 S Give//Take (Sorcery//Sorcery)
130 S Profit//Loss (Sorcery//Sorcery)
131 S Protect//Serve (Instant//Instant)
132 S Ready//Willing (Instant//Instant)
133 S Toil//Trouble (Sorcery//Sorcery)
134 S Turn//Burn (Instant//Instant)
135 S Wear//Tear (Instant//Instant)
Artifact
136 A Azorius Cluestone (Artifact)
137 A Boros Cluestone (Artifact)
138 A Dimir Cluestone (Artifact)
139 A Golgari Cluestone (Artifact)
140 A Gruul Cluestone (Artifact)
141 A Izzet Cluestone (Artifact)
142 A Orzhov Cluestone (Artifact)
143 A Rakdos Cluestone (Artifact)
144 A Selesnya Cluestone (Artifact)
145 A Simic Cluestone (Artifact)
Land
146 L Azorius Guildgate (Land - Gate)
147 L Boros Guildgate (Land - Gate)
148 L Dimir Guildgate (Land - Gate)
149 L Golgari Guildgate (Land - Gate)
150 L Gruul Guildgate (Land - Gate)
151 L Izzet Guildgate (Land - Gate)
152 L Maze's End (Land)
153 L Orzhov Guildgate (Land - Gate)
154 L Rakdos Guildgate (Land - Gate)
155 L Selesnya Guildgate (Land - Gate)
156 L Simic Guildgate (Land - Gate)
~
1 comment:
I thought all the shocklands were supposed to be in this set as well, or do those not count as being from this set?
Post a Comment