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Dark Ascension Spoilers 12

Happy Thursday MTG peeps,

If you have not yet, take a moment to check out our continually updated Dark Ascension Spoiler List - Overnight, we have moved from 58 to 71 / 158 cards spoiled and previewed. This represents quite a jump. Why? Read below after the official previews for the details of this early spoiler.

Anywhoos - lets get onto the newest Magic the Gathering cards which will be hitting game tables everywhere in just over a week from now in the Dark Ascension Pre-Release events scheduled for January 28th. Get the details of where and when from this page on the Mothership including the handly store / event locator app.

Sudden Disappearance, 5
Sorcery, Rare
Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owners control at the beginning of the next end step.

Loving the flavour on this card! Oh - and the art. We really don't think this will cut standard constructed but will not be surprised to see this thing win games in a limited environment. In fact, we would love to pull this at the Pre-Release and then blink their board for an unihibited aphla swing.

Havengul Runebinder, 2
Creature - Human Wizard, Rare
2{U}, {T}, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield, then put a +1/+1 counter on each Zombie creature you control.

Yep - we definitely want to invite this guy to our Zombie party. He does have a double blue in the cost but we think that can be handled by paying attention to the mana base - M12 duals, etc. Just make sure you pay attention to creatures in your build with flashback as we're certain you probablly want them back on the game table rather than becoming a token.

Geralf's Messenger,
Creature - Zombie, Rare
Geralf's Messenger enters the battlefield tapped.
When Geralf's Messenger enters the battlefield, target opponent loses 2 life.

Nice - except for the fact that he returns to play tapped, and he has restrictive colours, and it does not ping creatures - sorry - perhaps we are too greedy. This Zombie ain't that bad either - and we rather like comes into play effects.

Increasing Savagery, 2
Sorcery Rare
Put five +1/+1 counters on target creature. If Increasing Savagery was cast from a graveyard, put ten +1/+1 counters on that creature instead.
Flashback 5

As JRE47 on the forums pointed out, we would love to get this on Precursor Golem, or perhaps an Inkmoth Nexus, etc. - just nutz. We are tempted to give serious consideration in some blue / green Invisiblade deck and dump some huge counters on an unblockable creature or one with infect and evasion.

Lost in the Woods, 3
Enchantment, Rare
Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.

Another card with amazing flavour. Other than that, we think meh. It does look like casual fun but the effects really are not that strong and this enchantment seems a bit two expensive - even for EDH / Commander. Perhaps players more knowlegeable than us may find a nice niche for it.

Also -
Someone, somewhere got a Dark Ascension booster pack early, opened it up, and posted the card images to the forum. Here are some of the new cards from this venture . . .

Executioner's Hood, Falkenrath Torturer, Forge Devil, Gravetiller Wurm, Headless Skaab, Heavy Mattock, Heckling Fiends, Skirsdag Flayer, Talons of Falkenrath, and Tragic Slip


We suggest you drop on over to MTG Mint Card who now have their Dark Ascension singles (Mythic Rares, rares, etc.) up as well as some very cool UltraPro products.


1 comment:

CJ said...

Awesome to see the cards the guy "opened", but all boosters have 15 cards, not 10 and include a rare. It looks like he got them from a pre-release promo sort of event than an actual booster.