~
Happy Saturday MTG peeps,
This is a reminder that we'll be without any interweb next week as we try to survive the wilds of Northern Ontario - expect us back online 6th May with tons of Magic: the Gathering updates.
Today, for our last post ahead of our so-called 'vacation', here is some coverage of last night's (Midnight) Dragon's Maze PreRelease at OMG! Games here in Barrie, Ontario . . .
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First up, here's the vid -
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We took an Orzhov Guild Pack with Golgari as the 'secret' guild. Here's the pulls -
Rares - Guild Packs :
• Orzhov - Merciless Eviction
• Golgari - Deathrite Shaman
Rares - Dragon's Maze Packs :
• Pack 1 - Emmara Tandris
• Pack 2 - Catch // Release
• Pack 3 - Blood Scrivener
• Pack 4 - Skylasher + Blood Crypt
~
. . . And here's a bunch of pics from the event -
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We had some good games but dropped early because of the trip. Make sure to get your Dragon's Maze preorders in to MTG Mint Card and get the newest cardboard awesomeness in your paws fast.
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4.27.2013
4.25.2013
Thursday MTG Miscellaneous
~
Happy Thursday MTG peeps,
Welcome to another daily post here to MTG Realm - and expect quite a few more as we yatter about Dragon's Maze PreRelease stories and impact of this newest card set in standard and other play formats. We'll try our best to get to our local Gamery Shoope, OMG! Games here in Barrie, Ontario to report back to you but we're not altogether sure we can make it yet - explanation below.
Some terrible news first though . . . Unfortunately we will be cut off from all manner of civilization all next week as we head into the Nothern Ontario wilderness - which happens not to have any internet connection at all. So please excuse the lack of daily derp from MTG Realm here and our other sites. We'll miss you but promise to be back in more or less one piece (if the bears and wolves behave).
Anywhoos - let's get on to today's offerings !
~
WotC Trick Jarrett over on the mothersite dropped the next few FNM promos we can expect for May, June and July 2013 including the foil promo 'All is Dust' which is named to be the upcoming Grand Prix promo starting in June this year.
2013 Friday Night Magic Promos
• January - Searing Spear (Christopher Moeller art)
• February - Reliquary Tower (Drew Barker art)
• March - Farseek (Michael Komarack art)
• April - Call of the Conclave (Anthony Palumbo art)
• May - Judge's Familiar (Ryan Yee art)
• June - Izzet Charm (Zoltan Boros art)
• July - Rakdos Cackler (Dave Kendal art)
~
Alrighty then, next up - Let's catch up. Here's some of the latest MTG arts selected as wallpaper. You know what to do - pimp that desktop or mobile device. For the Magic: the Gathering wallpaper archive, check out the mothersite.
~
Teysa, Envoy of Ghosts
2560x1600
1920x1080
1280x960
Mobile
Tablet
Facebook
Twitter
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Ral Zarek
560x1600
1920x1080
1280x960
Mobile
Tablet
Facebook
Twitter
~
Maze's End
2560x1600
1920x1080
1280x960
Mobile
Tablet
Facebook
Twitter
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Deathpact Angel
2560x1600
1920x1080
1280x960
Mobile
Tablet
Facebook
Twitter
~
Happy Thursday MTG peeps,
Welcome to another daily post here to MTG Realm - and expect quite a few more as we yatter about Dragon's Maze PreRelease stories and impact of this newest card set in standard and other play formats. We'll try our best to get to our local Gamery Shoope, OMG! Games here in Barrie, Ontario to report back to you but we're not altogether sure we can make it yet - explanation below.
Some terrible news first though . . . Unfortunately we will be cut off from all manner of civilization all next week as we head into the Nothern Ontario wilderness - which happens not to have any internet connection at all. So please excuse the lack of daily derp from MTG Realm here and our other sites. We'll miss you but promise to be back in more or less one piece (if the bears and wolves behave).
Anywhoos - let's get on to today's offerings !
~
WotC Trick Jarrett over on the mothersite dropped the next few FNM promos we can expect for May, June and July 2013 including the foil promo 'All is Dust' which is named to be the upcoming Grand Prix promo starting in June this year.
2013 Friday Night Magic Promos
• January - Searing Spear (Christopher Moeller art)
• February - Reliquary Tower (Drew Barker art)
• March - Farseek (Michael Komarack art)
• April - Call of the Conclave (Anthony Palumbo art)
• May - Judge's Familiar (Ryan Yee art)
• June - Izzet Charm (Zoltan Boros art)
• July - Rakdos Cackler (Dave Kendal art)
~
Alrighty then, next up - Let's catch up. Here's some of the latest MTG arts selected as wallpaper. You know what to do - pimp that desktop or mobile device. For the Magic: the Gathering wallpaper archive, check out the mothersite.
~
Teysa, Envoy of Ghosts
2560x1600
1920x1080
1280x960
Mobile
Tablet
~
Ral Zarek
560x1600
1920x1080
1280x960
Mobile
Tablet
~
Maze's End
2560x1600
1920x1080
1280x960
Mobile
Tablet
~
Deathpact Angel
2560x1600
1920x1080
1280x960
Mobile
Tablet
~
4.24.2013
Dragons Maze Intro Pack Decklists
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Happy Wednesday MTG peeps,
Magic: the Gathering players now have in hand the decklists for each Dragon's Maze Intro Pack. Check out today's Magic Arcana post on the mothersite by WotC Daily MTG miser Trick Jarrett. Dragon's Maze is the third and final set in the Return to Ravnica block and features all ten Ravnica Guilds. Intro Packs are a great way for newer players to jump into the game or for more seasoned players to get their head into the new set. Personally, we here at MTG Realm enjoy battling each other with different Intro Packs as they are typically well balanced and offer a lot of MTG fun without getting too competitive. For EDH Commander players, this may be an opportunity to pick up that new foil General you are after.
Anywhoos - drop by your local gaming store to pick one up. For a very reasonable MSRP of only $15, here's what you get :
Azorius Authority
Nothing succeeds like a brilliant plan, and no one plans better than the Azorius. Lay down the law with the "Azorius Authority" deck, detaining your opponent’s actions while legions of skyknights fly over with the final verdict.
26 land : 4 Azorius Guildgate, 12 Plains, 10 Island
22 creatures : 2 Azorius Arrester, 3 Silvercoat Lion, 2 Stealer of Secrets, 3 Wind Drake, 1 Lyev Skyknight, 1 Soulsworn Spirit, 1 Azorius Justiciar, 2 Haazda Snare Squad, 2 Sunspire Gatekeepers, 2 Ascended Lawmage, 2 Jelenn Sphinx, 1 Lavinia of the Tenth
12 other spells : 1 Arrest, 2 Avenging Arrow, 2 Righteous Charge, 1 Martial Law, 2 Lyev Decree, 2 Azorius Cluestone, 1 Restore the Peace, 1 Protect // Serve
~
Orzhov Power
One thing the Orzhov know how to do is savor victory. With the "Orzhov Power" deck, let your devotees clog up the ground while bats and spirits fly overhead, leaving you to enjoy draining the life out of your foe.
27 land : 4 Orzhov Guildgate, 11 Plains, 12 Swamp
23 creatures : 3 Bane Alley Blackguard, 2 Basilica Screecher, 2 Tithe Drinker, 1 Basilica Guards, 1 Kingpin's Pet, 2 Sin Collector, 1 Crypt Ghast, 2 Dark Revenant, 2 Ubul Sar Gatekeepers, 1 Bazaar Krovod, 2 Steeple Roc, 2 Maw of the Obzedat, 1 Smog Elemental, 1 Teysa, Envoy of Ghosts
10 other spells : 1 Dying Wish, 2 Orzhov Cluestone, 1 Riot Control, 1 Crypt Incursion, 1 Gift of Orzhova, 2 Fatal Fumes, 1 Assassin's Strike, 1 Profit // Loss
~
Rakdos Revelry
Rakdos is throwing a festival of fire, and your opponent is invited. With the "Rakdos Revelry" deck, amass your most depraved fiends to create a carnival of destruction, and then watch your enemies burn.
26 land : 4 Rakdos Guildgate, 10 Mountain, 12 Swamp
25 creatures : 1 Grim Roustabout, 3 Gutter Skulk, 3 Riot Piker, 2 Spike Jester, 2 Rakdos Drake, 2 Guttersnipe, 2 Slum Reaper, 2 Smelt-Ward Gatekeepers, 1 Bloodfray Giant, 2 Carnage Gladiator, 1 Exava, Rakdos Blood Witch, 2 Spawn of Rix Maadi, 2 Minotaur Aggressor
9 other spells : 1 Sinister Possession, 2 Rakdos Cluestone, 1 Awe for the Guilds, 1 Punish the Enemy, 1 Havoc Festival, 2 Morgue Burst, 1 Toil // Trouble
~
Gruul Siege
The Gruul stand ready to beat down all who oppose them. With the "Gruul Siege" deck, creatures versed in battle tactics will thwart your enemies, setting up your bone-crushing brutes to deal the killing blow.
26 lands : 12 Forest, 4 Gruul Guildgate, 10 Mountain
24 creatures : 2 Cobblebrute, 2 Feral Animist, 1 Ghor-Clan Rampager, 2 Kraul Warrior, 1 Ripscale Predator, 3 Rubblebelt Maaka, 2 Ruination Wurm, 1 Ruric Thar, the Unbowed, 2 Saruli Gatekeepers, 1 Skarrg Goliath, 1 Slaughterhorn, 2 Viashino Shanktail, 3 Zhur-Taa Druid, 1 Zhur-Taa Swine
10 other spells : 1 Armed // Dangerous, 2 Ground Assault, 2 Gruul Cluestone, 2 Gruul War Chant, 1 Pit Fight, 1 Predator’s Rapport, 1 Volcanic Geyser
~
Simic Domination
For the Simic, life is just raw material to mold into works of bizarre genius. With the “Simic Domination” deck, you’ll take a host of hungry creatures and grow them into a titanic army of mutated might.
26 lands : 10 Forest, 12 Island, 4 Simic Guildgate
22 creatures : 1 Archweaver, 2 Battering Krasis, 2 Beetleform Mage, 3 Centaur Courser, 2 Cloudfin Raptor, 1 Crocanura, 1 Crowned Ceratok, 2 Elusive Krasis, 1 Gyre Sage, 1 Murmuring Phantasm, 2 Opal Lake Gatekeepers, 1 Sapphire Drake, 2 Species Gorger, 1 Vorel of the Hull Clade
12 other spells : 2 Bred for the Hunt, 1 Give // Take, 1 Hindervines, 1 Krasis Incubation, 2 Mutant’s Prey, 1 Phytoburst, 2 Runner’s Bane, 2 Simic Cluestone
~
Don't forget to get your Dragon's Maze PreOrders in soon - Drop by MTG Mint Card.
~
Happy Wednesday MTG peeps,
Magic: the Gathering players now have in hand the decklists for each Dragon's Maze Intro Pack. Check out today's Magic Arcana post on the mothersite by WotC Daily MTG miser Trick Jarrett. Dragon's Maze is the third and final set in the Return to Ravnica block and features all ten Ravnica Guilds. Intro Packs are a great way for newer players to jump into the game or for more seasoned players to get their head into the new set. Personally, we here at MTG Realm enjoy battling each other with different Intro Packs as they are typically well balanced and offer a lot of MTG fun without getting too competitive. For EDH Commander players, this may be an opportunity to pick up that new foil General you are after.
Anywhoos - drop by your local gaming store to pick one up. For a very reasonable MSRP of only $15, here's what you get :
• 1 premium (foil) card,~
• 1 pre-constructed 60-card deck,
• 2 Dragon's Maze boosters (15 cards each),
• 1 learn-to-play insert,
• 1 strategy insert.
Azorius Authority
Nothing succeeds like a brilliant plan, and no one plans better than the Azorius. Lay down the law with the "Azorius Authority" deck, detaining your opponent’s actions while legions of skyknights fly over with the final verdict.
26 land : 4 Azorius Guildgate, 12 Plains, 10 Island
22 creatures : 2 Azorius Arrester, 3 Silvercoat Lion, 2 Stealer of Secrets, 3 Wind Drake, 1 Lyev Skyknight, 1 Soulsworn Spirit, 1 Azorius Justiciar, 2 Haazda Snare Squad, 2 Sunspire Gatekeepers, 2 Ascended Lawmage, 2 Jelenn Sphinx, 1 Lavinia of the Tenth
12 other spells : 1 Arrest, 2 Avenging Arrow, 2 Righteous Charge, 1 Martial Law, 2 Lyev Decree, 2 Azorius Cluestone, 1 Restore the Peace, 1 Protect // Serve
~
Orzhov Power
One thing the Orzhov know how to do is savor victory. With the "Orzhov Power" deck, let your devotees clog up the ground while bats and spirits fly overhead, leaving you to enjoy draining the life out of your foe.
23 creatures : 3 Bane Alley Blackguard, 2 Basilica Screecher, 2 Tithe Drinker, 1 Basilica Guards, 1 Kingpin's Pet, 2 Sin Collector, 1 Crypt Ghast, 2 Dark Revenant, 2 Ubul Sar Gatekeepers, 1 Bazaar Krovod, 2 Steeple Roc, 2 Maw of the Obzedat, 1 Smog Elemental, 1 Teysa, Envoy of Ghosts
10 other spells : 1 Dying Wish, 2 Orzhov Cluestone, 1 Riot Control, 1 Crypt Incursion, 1 Gift of Orzhova, 2 Fatal Fumes, 1 Assassin's Strike, 1 Profit // Loss
~
Rakdos Revelry
Rakdos is throwing a festival of fire, and your opponent is invited. With the "Rakdos Revelry" deck, amass your most depraved fiends to create a carnival of destruction, and then watch your enemies burn.
25 creatures : 1 Grim Roustabout, 3 Gutter Skulk, 3 Riot Piker, 2 Spike Jester, 2 Rakdos Drake, 2 Guttersnipe, 2 Slum Reaper, 2 Smelt-Ward Gatekeepers, 1 Bloodfray Giant, 2 Carnage Gladiator, 1 Exava, Rakdos Blood Witch, 2 Spawn of Rix Maadi, 2 Minotaur Aggressor
9 other spells : 1 Sinister Possession, 2 Rakdos Cluestone, 1 Awe for the Guilds, 1 Punish the Enemy, 1 Havoc Festival, 2 Morgue Burst, 1 Toil // Trouble
~
Gruul Siege
The Gruul stand ready to beat down all who oppose them. With the "Gruul Siege" deck, creatures versed in battle tactics will thwart your enemies, setting up your bone-crushing brutes to deal the killing blow.
24 creatures : 2 Cobblebrute, 2 Feral Animist, 1 Ghor-Clan Rampager, 2 Kraul Warrior, 1 Ripscale Predator, 3 Rubblebelt Maaka, 2 Ruination Wurm, 1 Ruric Thar, the Unbowed, 2 Saruli Gatekeepers, 1 Skarrg Goliath, 1 Slaughterhorn, 2 Viashino Shanktail, 3 Zhur-Taa Druid, 1 Zhur-Taa Swine
10 other spells : 1 Armed // Dangerous, 2 Ground Assault, 2 Gruul Cluestone, 2 Gruul War Chant, 1 Pit Fight, 1 Predator’s Rapport, 1 Volcanic Geyser
~
Simic Domination
For the Simic, life is just raw material to mold into works of bizarre genius. With the “Simic Domination” deck, you’ll take a host of hungry creatures and grow them into a titanic army of mutated might.
22 creatures : 1 Archweaver, 2 Battering Krasis, 2 Beetleform Mage, 3 Centaur Courser, 2 Cloudfin Raptor, 1 Crocanura, 1 Crowned Ceratok, 2 Elusive Krasis, 1 Gyre Sage, 1 Murmuring Phantasm, 2 Opal Lake Gatekeepers, 1 Sapphire Drake, 2 Species Gorger, 1 Vorel of the Hull Clade
12 other spells : 2 Bred for the Hunt, 1 Give // Take, 1 Hindervines, 1 Krasis Incubation, 2 Mutant’s Prey, 1 Phytoburst, 2 Runner’s Bane, 2 Simic Cluestone
~
Don't forget to get your Dragon's Maze PreOrders in soon - Drop by MTG Mint Card.
~
4.23.2013
Tumblr Tuesday
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Happy Tuesday MTG peeps,
Apologies for the late-day post. Well the dust is starting to settle down after the full Dragon's Maze reveal yesterday over on the mothersite. This certainly does not mean we here at MTG Realm can take a break. Contrariwise, we're busy pre-ordering DGM singles over at MTG Mint Card and finalising cards we want to trade for over at our local gamery shoppe, OMG! Games after the prerelease.
For now however, we need to catch up with what's been going on over at our sister site, MTG Realm on Tumblr . . .
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Happy Tuesday MTG peeps,
Apologies for the late-day post. Well the dust is starting to settle down after the full Dragon's Maze reveal yesterday over on the mothersite. This certainly does not mean we here at MTG Realm can take a break. Contrariwise, we're busy pre-ordering DGM singles over at MTG Mint Card and finalising cards we want to trade for over at our local gamery shoppe, OMG! Games after the prerelease.
For now however, we need to catch up with what's been going on over at our sister site, MTG Realm on Tumblr . . .
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Labels:
blog,
collectible card games,
dragon's maze,
Magic The Gathering,
mtg,
mtg realm,
tumblr
4.22.2013
Dragons Maze FAQ
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Happy Monday MTG peeps,
A happy Monday indeed as Magic: the Gathering players now have the entire list of the latest card set, Dragon's Maze. Today on the mothersite, the remaning cards were loaded up on the Dragon's Maze Visual Spoiler page. All 156 Dragon's Maze cards have now also been posted on MTG Mint Card as well which means we can finalise our pre-orders. We've already got our name on a list for the prerelease at OMG! Games here in Barrie, Ontario and we suggest you talk to your local games store for arrangements. For today's post, we want to provide a summary of the Dragon's Maze (FAQ) Frequently Asked Questions document. Drop by the mothersite for the full document.
Release Information
The Dragon's Maze set contains 156 cards (70 common, 40 uncommon, 35 rare, and 11 mythic rare). In lieu of a basic land card, each Dragon's Maze booster pack has a nonbasic land card, which can be one of the ten Dragon's Maze Guildgates, one of the ten Return to Ravnica or Gatecrash dual lands with basic land types, or the mythic rare Dragon's Maze card Maze's End.
Prerelease events: April 27–28, 2013
Launch Weekend: May 3–5, 2013
Game Day: May 25–26, 2013
Reprinted cards - Guildgates, Feral Animist, Putrefy, Wind Drake.
Shocklands - All ten 'shocklands' from Return to Ravnica and Gatecrash are included within Dragon's Maze but are printed with thier original set symbol and are not considered reprints.
New Mechanic: Split Cards with Fuse
Split cards, featured prominently in the original Ravnica block, are back with a new twist: the fuse ability. All split cards have two card faces on a single card. You can choose which half of the card you want to cast, pay that half's mana cost, and only that half will go on the stack. The characteristics of the half of the card you didn't cast are ignored while the spell is on the stack. Fuse introduces a third option if you're casting a Dragon's Maze split card from your hand: cast the entire card as a single spell by paying both of its mana costs.
Returning Mechanics: Guild Keywords, Keyword Actions, and Ability Words
Return to Ravnica: detain (Azorius), overload (Izzet), unleash (Rakdos), scavenge (Golgari), and populate (Selesnya)
Gatecrash: extort (Orzhov), cipher (Dimir), bloodrush (Gruul), battalion (Boros), and evolve (Simic)
Cycle: Guildgates
The Dragon's Maze set includes a cycle of nonbasic lands with the subtype Gate. Each guild has a Gate card with Guildgate in its name that taps for mana of either of that guild's colors. These cards were previously printed in the Return to Ravnica and Gatecrash sets; they appear here with new art.
Cycle: Gatekeepers
The Dragon's Maze set includes a cycle of Gatekeepers with enters-the-battlefield abilities that give you a bonus for controlling two or more Gates.
Cycle: Cluestones
There are one of these common artifacts for each Guild with a casting cost of 3. They tap for either of that guild's mana or pay one of each guild mana and sacrifice to draw a card.
Cycle: Guild Champions
There are ten of these rare legendary creatures, one for each Guild. They are Emmara Tandris (Selesnya), Exava, Rakdos Blood Witch (Rakdos), Lavinia of the Tenth (Azorious), Mirko Vosk, Mind Drinker (Dimir), Melek, Izzet Paragon (Izzet), Ruric-Thar, The Unbowed (Gruul), Tajic, Blade of the Legion(Boros), Teysa, Envy of Ghosts (Orzhov), Varolz, the Scar-Striped (Golgari), and Vorel of the Hull Clade (Simic).
Cycle: Uncommon Fuse Spells
There are ten of these split cards featuring the new fuse mechanic which feature a different monocolour spell on each side. These are Protect/Serve (Azorius), Far/Away (Dimir), Toil/Trouble (Rakdos), Armed/Dangerous (Gruul), Alive/Well (Selesnya), Profit/Loss (Orzhov), Down/Dirty (Golgari), Give/Take (Simic), Turn/Burn (Izzet) and Wear/Tear (Boros).
Cycle: Rare Fuse Spells
There are five of these split cards featuring the new fuse mechanic which feature a different multi-colour spell on each side. These are Beck/Call (Simic/Azorius), Breaking/Entering (Dimir/Rakdos), Flesh/Blood (Golgari/Gruul), Catch/Release (Izzet/Boros), and Ready/Willing (Selesnya/Orzhov).
~
Happy Monday MTG peeps,
A happy Monday indeed as Magic: the Gathering players now have the entire list of the latest card set, Dragon's Maze. Today on the mothersite, the remaning cards were loaded up on the Dragon's Maze Visual Spoiler page. All 156 Dragon's Maze cards have now also been posted on MTG Mint Card as well which means we can finalise our pre-orders. We've already got our name on a list for the prerelease at OMG! Games here in Barrie, Ontario and we suggest you talk to your local games store for arrangements. For today's post, we want to provide a summary of the Dragon's Maze (FAQ) Frequently Asked Questions document. Drop by the mothersite for the full document.
The Dragon's Maze set contains 156 cards (70 common, 40 uncommon, 35 rare, and 11 mythic rare). In lieu of a basic land card, each Dragon's Maze booster pack has a nonbasic land card, which can be one of the ten Dragon's Maze Guildgates, one of the ten Return to Ravnica or Gatecrash dual lands with basic land types, or the mythic rare Dragon's Maze card Maze's End.
Prerelease events: April 27–28, 2013
Launch Weekend: May 3–5, 2013
Game Day: May 25–26, 2013
Shocklands - All ten 'shocklands' from Return to Ravnica and Gatecrash are included within Dragon's Maze but are printed with thier original set symbol and are not considered reprints.
Split cards, featured prominently in the original Ravnica block, are back with a new twist: the fuse ability. All split cards have two card faces on a single card. You can choose which half of the card you want to cast, pay that half's mana cost, and only that half will go on the stack. The characteristics of the half of the card you didn't cast are ignored while the spell is on the stack. Fuse introduces a third option if you're casting a Dragon's Maze split card from your hand: cast the entire card as a single spell by paying both of its mana costs.
Returning Mechanics: Guild Keywords, Keyword Actions, and Ability Words
Return to Ravnica: detain (Azorius), overload (Izzet), unleash (Rakdos), scavenge (Golgari), and populate (Selesnya)
Gatecrash: extort (Orzhov), cipher (Dimir), bloodrush (Gruul), battalion (Boros), and evolve (Simic)
Cycle: Guildgates
The Dragon's Maze set includes a cycle of nonbasic lands with the subtype Gate. Each guild has a Gate card with Guildgate in its name that taps for mana of either of that guild's colors. These cards were previously printed in the Return to Ravnica and Gatecrash sets; they appear here with new art.
The Dragon's Maze set includes a cycle of Gatekeepers with enters-the-battlefield abilities that give you a bonus for controlling two or more Gates.
Cycle: Cluestones
There are one of these common artifacts for each Guild with a casting cost of 3. They tap for either of that guild's mana or pay one of each guild mana and sacrifice to draw a card.
Cycle: Guild Champions
There are ten of these rare legendary creatures, one for each Guild. They are Emmara Tandris (Selesnya), Exava, Rakdos Blood Witch (Rakdos), Lavinia of the Tenth (Azorious), Mirko Vosk, Mind Drinker (Dimir), Melek, Izzet Paragon (Izzet), Ruric-Thar, The Unbowed (Gruul), Tajic, Blade of the Legion(Boros), Teysa, Envy of Ghosts (Orzhov), Varolz, the Scar-Striped (Golgari), and Vorel of the Hull Clade (Simic).
Cycle: Uncommon Fuse Spells
There are ten of these split cards featuring the new fuse mechanic which feature a different monocolour spell on each side. These are Protect/Serve (Azorius), Far/Away (Dimir), Toil/Trouble (Rakdos), Armed/Dangerous (Gruul), Alive/Well (Selesnya), Profit/Loss (Orzhov), Down/Dirty (Golgari), Give/Take (Simic), Turn/Burn (Izzet) and Wear/Tear (Boros).
Cycle: Rare Fuse Spells
There are five of these split cards featuring the new fuse mechanic which feature a different multi-colour spell on each side. These are Beck/Call (Simic/Azorius), Breaking/Entering (Dimir/Rakdos), Flesh/Blood (Golgari/Gruul), Catch/Release (Izzet/Boros), and Ready/Willing (Selesnya/Orzhov).
~
4.19.2013
Dragon's Maze Name Number Crunch
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Happy Friday MTG peeps,
This is our second post for today, check out our earlier one here. It is anticipated that Wizards will dump all remaining Dragon's Maze cards not yet previewed onto the mothership late Sunday evening ahead of next weekend's prerelease. To this end, we have for you Magic: the Gathering spoiler nutters, the Dragon's Maze Name and Number worked on by forum member Chaosof99 and the community below.
Also of note and a lovely treat is the news forum member iaquinta (who we will consider a trusted source) had these 9 additional unofficial cards to share before things wrap up. We caution you again to refer to only official previews from Wizards of the Coast.
~
Hidden Strings, 1U
Sorcery, Common
You may tap or untap target permanent, then you may tap or untap another target permanent
Cipher
Crypt Incursion, 2B
Instant, Common
Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled each way
Beetleform Mage, 1GU
Creature - Human Insect Wizard, Common
GU: Beetleform Mage gets +2/+2 and gains flying until EOT. ACtivate this ability only once each turn
2/2
Restore the Peace, 1WU
Instant, Unommon
Return each creature that dealt damage this turn to its owner's hand
Pilfered Plans, 1UB
Sorcery, Common
Target player mills the top two cards of their library. Draw two cards
Species Gorger, 3GU
Creature - Frog Beast, Uncommon
At the beginning of your upkeep, return a creature you control to its owners hand
6/6
Woodlot Crawler, UB
Creature - Insect, Uncommon
Forestwalk, pro Green
2/1
Tithe Drinker, WB
Creature - Vampire, Common
Lifelink
Extort
2/1
Fluxcharger, 2UR
Creature - Weird, Uncommon
Flying
Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until EOT.
1/5
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White
1
2
3
4 Maze Sentinel (Creature - Elemental) vigilance, vigilance, 3/6, Common
5 Renounce the Guilds (Sorcery) Rare
6
7 Scion of Vitu-Ghazi (Creature - Elemental) 1/1 white bird, populate, 4/4, Rare
8
9 Sunspire Gatekeeper (Creature - Human Soldier) two Gates, 2/2 white Knight, vigilance, 2/4, Common
10 Wake the Reflections (Sorcery) populate, Common
Blue
11 AEtherling (Creature - Shapeshifter) , , unblockable, +1/-1, -1/+1, 4/5, Rare
12
13 Maze Glider (Creature - Elemental) Flying, flying, 3/5, Common
14
15
16 Opal Lake Gatekeeper (Creature - Vedalken Soldier) two Gates, 2/4, Common
17
18
19 Uncovered Clues (Sorcery) two, Instant, sorcery, Common
20
Black
21
22 Blood Scrivener (Creature - Zombie Wizard) two, 2/1, Rare
23
24 Maze Abomination (Creature - Elemental) Deathtouch, deathtouch, 4/5, Common
25
26
27
28
29
30 Ubul Sar Gatekeeper (Creature - Zombie Soldier) two Gates, -2/-2, 2/4, Common
Red
31
32
33
34 Maze Rusher (Creature - Elemental) haste, haste, 6/3, Common
35 Possibility Storm (Enchantment) Rare
36 Punish the Enemy
37 Pyrewild Shaman (Creature - Goblin Shaman) Bloodrush , +3/+1, , 3/1, Rare
38
39 Smelt-Ward Gatekeeper (Creature - Human Warrior) two Gates, 2/4, Common
40
Green
41
42
43 Maze Behemoth (Creature - Elemental) trample, trample, 5/4, Common
44
45
46
47 Renegade Krasis (Creature - Beast Mutant) Evolve, +1/+1, +1/+1, 3/2, Rare
48 Sarli Gatekeeper (Creature - Elf Warrior) two Gates, 7, 2/4, Common
49 Skylasher (Creature - Spider) Flash, reach, protection from blue, 2/2, Rare
50
Multicolor
51 Advent of the Wurm (Instant) 5/5 green Wurm, trample, Rare
52
53 Blast of Genius (Sorcery) three, Uncommon
54 Blood Baron of Vizkopa (Creature - Vampire) Lifelink, protection from white and from black, 30, 10, +4/+4, flying, Mythic Rare
55 M
56 M
57 M
58 M
59 Bred for the Hunt (Enchantment) +1/+1, Uncommon
60 M
61 Council of the Absolute (Creature - Human Advisor) 2/4, Mythic Rare
62 Deadbridge Chant (Enchantment) ten, Mythic Rare
63 Deputy of Acquittals (Creature - Human Wizard) Flash, 2/2, Common
64 M
65 M
66 Dragonshift (Instant) 4/4 red Dragon, Overload Rare
67 M
68 Emmara Tandris (Legendary Creature - Elf Shaman) ? Rare
69 Exava, Rakdos Blood Witch (Legendary Creature - Human Cleric) First strike, haste, Unleash, haste, 3/3 Rare
70 M
71 M
72 M
73 M
74 Goblin Test Pilot (Creature - Goblin Wizard) Flying, , 2, 0/2, Uncommon
75 M
76 M
77 M
78 Korozda Gorgon (Creature - Gorgon) Deathtouch, , +1/+1, -1/-1, 2/5, Uncommon
79 M
80 Lavinia of the Tenth (Legendary Creature - Human Soldier) Protection from red, detain, 4, 4/4, Rare
81 Legion's Initiative (Enchantment) +1/+0, +0/+1, Mythic Rare
82 Master of Cruelties (Creature - Demon) First strike, deathtouch, 1, 1/4. Mythic rare
83 M
84 Melek, Izzet Paragon (Legendary Creature - Weird) 2/4, Rare
85 Mirko Vosk, Mind Drinker (Legendary Creature - Vampire?) flying, four, 2/4, Rare
86 M
87 Nivix Cyclops (Creature - Cyclops) defender, instant, sorcery, +3/+0, defender, 1/4, Common
88 Notion Thief (Creature - Human Rogue) Flash, 3/1, Rare
89 Obzedat's Aid (Sorcery) Rare
90 M
91 Plasm Capture (Instant)
92 Progenitor Mimic (Creature - Shapeshifter)
93 Putrefy (Instant) Uncommon
94 Ral Zarek (Planeswalker - Ral) +1, -2, 3, -7, five, 4, Mythic Rare,
95 Reap Intellect (Sorcery) X, Mythic Rare
96 Render Silent (Instant) Rare
97 M
98 Rot Farm Skeleton (Creature - Plant Skeleton) four, sorcery, Uncommon
99 Ruric Thar, the Unbowed (Legendary Creature - Ogre Warrior) Vigilance, reach, 6, 6/6, Rare
100 Savageborn Hydra (Creatire Hydra) Double strike, X +1/+1, +1/+1 counter, sorcery, Mythic Rare
101 M
102 Showstopper (Instant) 2, Uncommon
103 Sin Collector (Creature - Human Cleric) 2/1, Uncommon
104 Sire of Insanity (Creature - Demon) 6/4, Rare
105 M
106 [Spiked Jester] (Creature - Goblin Warrior) haste, 3/1, Uncommon
107 Tajic, Blade of the Legion (Legendary Creature - Human Soldier) indestructible, Battalion, +5/+5, Rare
108 Teysa, Envoy of Ghosts (Legendary Creature - Human Advisor) vigilance, protection from creatures, 1/1 white black Spirit, flying, Rare
109 M
110 Trostani's Summoner (Creature - Elf Shaman) 2/2 white Knight, vigilance, 3/3 green Centaur, 4/4 green Rhino, trample, 1/1, Uncommon
111 Unflinching Courage (Enchantment - Aura) +2/+2, lifelink, trample, Uncommon
112 Varloz, the Scar-Striped (Legendary Creature - Troll Warrior) Scavenge, regenerate, 2/2, Rare
113 Viashino Firstblade (Creature - Viashino Soldier) haste, +2/+2, 2/2, Common
114 Voice of Resurgence (Creature - Elemental) green and white Elemental token, Mythic Rare
115 Vorel of the Hull Clade (Legendary Creature - Human Merfolk) , , , 1/4, Rare
116 Warleader's Helix (Instant) 4, 4, Uncommon
117 Warped Physique (Instant) +X/-X, X, Uncommon
118 M
119 Zhur-Taa Ancient (Creature - Beast) 7/5, Rare
120 M
Split cards
121 S Alive//Well (Sorcery//Sorcery) // 3/3 green Centaur, 2, Fuse, Uncommon
122 S Armed//Dangerous (Sorcery//Sorcery) // +1/+1, double strike, Fuse, Uncommon
123 S Beck//Call (Sorcery//Sorcery) // four 1/1 white Bird, Fuse, Rare
124 S Breaking//Entering (Sorcery//Sorcery) // eight, haste, Fuse, Rare
125 S Catch//Release (Sorcery//Sorcery) // Fuse, Rare
126 S Down//Dirty (Sorcery//Sorcery) // two, Fuse, Uncommon
127 S Far//Away (Instant//Instant) // Fuse, Uncommon
128 S Flesh//Blood (Sorcery//Sorcery) // X +1/+1, X, Fuse, Rare
129 S Give//Take (Sorcery//Sorcery) // three +1/+1, Fuse, Uncommon
130 S Profit//Loss (Sorcery//Sorcery) // +1/+1, -1/-1, Fuse, Uncommon
131 S Protect//Serve (Instant//Instant) // +2/+4, -6/-0, Fuse, Uncommon
132 S Ready//Willing (Instant//Instant) // indestructible, deathtouch, lifelink, Fuse, Rare
133 S Toil//Trouble (Sorcery//Sorcery) // two, 2, Fuse, Uncommon
134 S Turn//Burn (Instant//Instant) // 0/1 red weird, 2, Fuse, Uncommon
135 S Wear//Tear (Instant//Instant) // Fuse, Uncommon
Artifact
136 A Azorius Cluestone (Artifact) , , , , , , Common
137 A Boros Cluestone (Artifact) , , , , , , Common
138 A Dimir Cluestone (Artifact) , , , , , , Common
139 A Golgari Cluestone (Artifact) , , , , , , Common
140 A Gruul Cluestone (Artifact) , , , , , , Common
141 A Izzet Cluestone (Artifact) , , , , , , Common
142 A Orzhov Cluestone (Artifact) , , , , , , Common
143 A Rakdos Cluestone (Artifact) , , , , , , Common
144 A Selesnya Cluestone (Artifact) , , , , , , Common
145 A Simic Cluestone (Artifact) , , , , , , Common
Land
146 L Azorius Guildgate (Land - Gate) Common
147 L Boros Guildgate (Land - Gate) Common
148 L Dimir Guildgate (Land - Gate) Common
149 L Golgari Guildgate (Land - Gate) Common
150 L Gruul Guildgate (Land - Gate) Common
151 L Izzet Guildgate (Land - Gate) Common
152 L Maze's End (Land) , Gate, ten, Mythic rare
153 L Orzhov Guildgate (Land - Gate) Common
154 L Rakdos Guildgate (Land - Gate) Common
155 L Selesnya Guildgate (Land - Gate) Common
156 L Simic Guildgate (Land - Gate) Common
~
Happy Friday MTG peeps,
This is our second post for today, check out our earlier one here. It is anticipated that Wizards will dump all remaining Dragon's Maze cards not yet previewed onto the mothership late Sunday evening ahead of next weekend's prerelease. To this end, we have for you Magic: the Gathering spoiler nutters, the Dragon's Maze Name and Number worked on by forum member Chaosof99 and the community below.
Also of note and a lovely treat is the news forum member iaquinta (who we will consider a trusted source) had these 9 additional unofficial cards to share before things wrap up. We caution you again to refer to only official previews from Wizards of the Coast.
~
Hidden Strings, 1U
Sorcery, Common
You may tap or untap target permanent, then you may tap or untap another target permanent
Cipher
Crypt Incursion, 2B
Instant, Common
Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled each way
Beetleform Mage, 1GU
Creature - Human Insect Wizard, Common
GU: Beetleform Mage gets +2/+2 and gains flying until EOT. ACtivate this ability only once each turn
2/2
Restore the Peace, 1WU
Instant, Unommon
Return each creature that dealt damage this turn to its owner's hand
Pilfered Plans, 1UB
Sorcery, Common
Target player mills the top two cards of their library. Draw two cards
Species Gorger, 3GU
Creature - Frog Beast, Uncommon
At the beginning of your upkeep, return a creature you control to its owners hand
6/6
Woodlot Crawler, UB
Creature - Insect, Uncommon
Forestwalk, pro Green
2/1
Tithe Drinker, WB
Creature - Vampire, Common
Lifelink
Extort
2/1
Fluxcharger, 2UR
Creature - Weird, Uncommon
Flying
Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until EOT.
1/5
~
White
1
2
3
4 Maze Sentinel (Creature - Elemental) vigilance, vigilance, 3/6, Common
5 Renounce the Guilds (Sorcery) Rare
6
7 Scion of Vitu-Ghazi (Creature - Elemental) 1/1 white bird, populate, 4/4, Rare
8
9 Sunspire Gatekeeper (Creature - Human Soldier) two Gates, 2/2 white Knight, vigilance, 2/4, Common
10 Wake the Reflections (Sorcery) populate, Common
Blue
11 AEtherling (Creature - Shapeshifter) , , unblockable, +1/-1, -1/+1, 4/5, Rare
12
13 Maze Glider (Creature - Elemental) Flying, flying, 3/5, Common
14
15
16 Opal Lake Gatekeeper (Creature - Vedalken Soldier) two Gates, 2/4, Common
17
18
19 Uncovered Clues (Sorcery) two, Instant, sorcery, Common
20
Black
21
22 Blood Scrivener (Creature - Zombie Wizard) two, 2/1, Rare
23
24 Maze Abomination (Creature - Elemental) Deathtouch, deathtouch, 4/5, Common
25
26
27
28
29
30 Ubul Sar Gatekeeper (Creature - Zombie Soldier) two Gates, -2/-2, 2/4, Common
Red
31
32
33
34 Maze Rusher (Creature - Elemental) haste, haste, 6/3, Common
35 Possibility Storm (Enchantment) Rare
36 Punish the Enemy
37 Pyrewild Shaman (Creature - Goblin Shaman) Bloodrush , +3/+1, , 3/1, Rare
38
39 Smelt-Ward Gatekeeper (Creature - Human Warrior) two Gates, 2/4, Common
40
Green
41
42
43 Maze Behemoth (Creature - Elemental) trample, trample, 5/4, Common
44
45
46
47 Renegade Krasis (Creature - Beast Mutant) Evolve, +1/+1, +1/+1, 3/2, Rare
48 Sarli Gatekeeper (Creature - Elf Warrior) two Gates, 7, 2/4, Common
49 Skylasher (Creature - Spider) Flash, reach, protection from blue, 2/2, Rare
50
Multicolor
51 Advent of the Wurm (Instant) 5/5 green Wurm, trample, Rare
52
53 Blast of Genius (Sorcery) three, Uncommon
54 Blood Baron of Vizkopa (Creature - Vampire) Lifelink, protection from white and from black, 30, 10, +4/+4, flying, Mythic Rare
55 M
56 M
57 M
58 M
59 Bred for the Hunt (Enchantment) +1/+1, Uncommon
60 M
61 Council of the Absolute (Creature - Human Advisor) 2/4, Mythic Rare
62 Deadbridge Chant (Enchantment) ten, Mythic Rare
63 Deputy of Acquittals (Creature - Human Wizard) Flash, 2/2, Common
64 M
65 M
66 Dragonshift (Instant) 4/4 red Dragon, Overload Rare
67 M
68 Emmara Tandris (Legendary Creature - Elf Shaman) ? Rare
69 Exava, Rakdos Blood Witch (Legendary Creature - Human Cleric) First strike, haste, Unleash, haste, 3/3 Rare
70 M
71 M
72 M
73 M
74 Goblin Test Pilot (Creature - Goblin Wizard) Flying, , 2, 0/2, Uncommon
75 M
76 M
77 M
78 Korozda Gorgon (Creature - Gorgon) Deathtouch, , +1/+1, -1/-1, 2/5, Uncommon
79 M
80 Lavinia of the Tenth (Legendary Creature - Human Soldier) Protection from red, detain, 4, 4/4, Rare
81 Legion's Initiative (Enchantment) +1/+0, +0/+1, Mythic Rare
82 Master of Cruelties (Creature - Demon) First strike, deathtouch, 1, 1/4. Mythic rare
83 M
84 Melek, Izzet Paragon (Legendary Creature - Weird) 2/4, Rare
85 Mirko Vosk, Mind Drinker (Legendary Creature - Vampire?) flying, four, 2/4, Rare
86 M
87 Nivix Cyclops (Creature - Cyclops) defender, instant, sorcery, +3/+0, defender, 1/4, Common
88 Notion Thief (Creature - Human Rogue) Flash, 3/1, Rare
89 Obzedat's Aid (Sorcery) Rare
90 M
91 Plasm Capture (Instant)
92 Progenitor Mimic (Creature - Shapeshifter)
93 Putrefy (Instant) Uncommon
94 Ral Zarek (Planeswalker - Ral) +1, -2, 3, -7, five, 4, Mythic Rare,
95 Reap Intellect (Sorcery) X, Mythic Rare
96 Render Silent (Instant) Rare
97 M
98 Rot Farm Skeleton (Creature - Plant Skeleton) four, sorcery, Uncommon
99 Ruric Thar, the Unbowed (Legendary Creature - Ogre Warrior) Vigilance, reach, 6, 6/6, Rare
100 Savageborn Hydra (Creatire Hydra) Double strike, X +1/+1, +1/+1 counter, sorcery, Mythic Rare
101 M
102 Showstopper (Instant) 2, Uncommon
103 Sin Collector (Creature - Human Cleric) 2/1, Uncommon
104 Sire of Insanity (Creature - Demon) 6/4, Rare
105 M
106 [Spiked Jester] (Creature - Goblin Warrior) haste, 3/1, Uncommon
107 Tajic, Blade of the Legion (Legendary Creature - Human Soldier) indestructible, Battalion, +5/+5, Rare
108 Teysa, Envoy of Ghosts (Legendary Creature - Human Advisor) vigilance, protection from creatures, 1/1 white black Spirit, flying, Rare
109 M
110 Trostani's Summoner (Creature - Elf Shaman) 2/2 white Knight, vigilance, 3/3 green Centaur, 4/4 green Rhino, trample, 1/1, Uncommon
111 Unflinching Courage (Enchantment - Aura) +2/+2, lifelink, trample, Uncommon
112 Varloz, the Scar-Striped (Legendary Creature - Troll Warrior) Scavenge, regenerate, 2/2, Rare
113 Viashino Firstblade (Creature - Viashino Soldier) haste, +2/+2, 2/2, Common
114 Voice of Resurgence (Creature - Elemental) green and white Elemental token, Mythic Rare
115 Vorel of the Hull Clade (Legendary Creature - Human Merfolk) , , , 1/4, Rare
116 Warleader's Helix (Instant) 4, 4, Uncommon
117 Warped Physique (Instant) +X/-X, X, Uncommon
118 M
119 Zhur-Taa Ancient (Creature - Beast) 7/5, Rare
120 M
Split cards
121 S Alive//Well (Sorcery//Sorcery) // 3/3 green Centaur, 2, Fuse, Uncommon
122 S Armed//Dangerous (Sorcery//Sorcery) // +1/+1, double strike, Fuse, Uncommon
123 S Beck//Call (Sorcery//Sorcery) // four 1/1 white Bird, Fuse, Rare
124 S Breaking//Entering (Sorcery//Sorcery) // eight, haste, Fuse, Rare
125 S Catch//Release (Sorcery//Sorcery) // Fuse, Rare
126 S Down//Dirty (Sorcery//Sorcery) // two, Fuse, Uncommon
127 S Far//Away (Instant//Instant) // Fuse, Uncommon
128 S Flesh//Blood (Sorcery//Sorcery) // X +1/+1, X, Fuse, Rare
129 S Give//Take (Sorcery//Sorcery) // three +1/+1, Fuse, Uncommon
130 S Profit//Loss (Sorcery//Sorcery) // +1/+1, -1/-1, Fuse, Uncommon
131 S Protect//Serve (Instant//Instant) // +2/+4, -6/-0, Fuse, Uncommon
132 S Ready//Willing (Instant//Instant) // indestructible, deathtouch, lifelink, Fuse, Rare
133 S Toil//Trouble (Sorcery//Sorcery) // two, 2, Fuse, Uncommon
134 S Turn//Burn (Instant//Instant) // 0/1 red weird, 2, Fuse, Uncommon
135 S Wear//Tear (Instant//Instant) // Fuse, Uncommon
Artifact
136 A Azorius Cluestone (Artifact) , , , , , , Common
137 A Boros Cluestone (Artifact) , , , , , , Common
138 A Dimir Cluestone (Artifact) , , , , , , Common
139 A Golgari Cluestone (Artifact) , , , , , , Common
140 A Gruul Cluestone (Artifact) , , , , , , Common
141 A Izzet Cluestone (Artifact) , , , , , , Common
142 A Orzhov Cluestone (Artifact) , , , , , , Common
143 A Rakdos Cluestone (Artifact) , , , , , , Common
144 A Selesnya Cluestone (Artifact) , , , , , , Common
145 A Simic Cluestone (Artifact) , , , , , , Common
Land
146 L Azorius Guildgate (Land - Gate) Common
147 L Boros Guildgate (Land - Gate) Common
148 L Dimir Guildgate (Land - Gate) Common
149 L Golgari Guildgate (Land - Gate) Common
150 L Gruul Guildgate (Land - Gate) Common
151 L Izzet Guildgate (Land - Gate) Common
152 L Maze's End (Land) , Gate, ten, Mythic rare
153 L Orzhov Guildgate (Land - Gate) Common
154 L Rakdos Guildgate (Land - Gate) Common
155 L Selesnya Guildgate (Land - Gate) Common
156 L Simic Guildgate (Land - Gate) Common
~
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