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Showing posts with label Tribal Vignette. Show all posts
Showing posts with label Tribal Vignette. Show all posts

1.21.2008

Tribal Vignettes Two

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Lorwyn Tribal Vignettes #2
"Vignette - a brief literary description"

BOGGARTS (Goblins)
This is the second of eight posts in the Tribal Vignette Series. In the first post, we reviewed the Merfolk of Lorwyn. In this post, I hope to furnish the casual Magic Player some insights into Lorwyn's Boggarts which are limited to the colour black, with some red. For beginners, this means that these creatures use primarily black 'mana' or the magical energy resource used to cast spells.
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Here is a brief orientation video on the Boggarts of Lorwyn:



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Here is an excellent description of Boggarts taken from a Wizards of the Coast (WoTC) theme-deck description;

"When playing the "Boggart Feast" deck, you're running a raucous warren of expendable, accident-prone Goblins. Enjoy the sadistic delight of offing your own creatures for fun and profit, since that's what Facevaulter, Tar Pitcher, and Fodder Launch do. But have no fear—there are always more Goblins! Boggart Birth Rite and Warren Pilferers yank your critters back from the grave, and Marsh Flitter and Boggart Mob put Goblin tokens into play. If that's not twisted enough, some of these insane little freaks like to die! When Mudbutton Torchrunner or Hornet Harasser keels over, it can take an enemy creature out with it. And Boggart Shenanigans damages your opponent whenever any of your Goblins gets whacked. With this deck, that can add up in a hurry!"

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In most circumstances, cards in a player's graveyard are tpcially no longer relevant to the game, but the Lorwyn Boggart deck is suited to use or re-use cards in this graveyard, thus making this zone a useful resource for the player. This is the sort of card mechanic or ability that is sometimes referred to as 'recursion', and if a player has all the right cards, the graveyard could be his/her playground.

Some cards such as Boggart Forager, Boggart Loggers, Facevaulter, Knucklebone Witch, Mudbutton Torchrunner, and Tar Pitcher activate abilities when sacrificed or is killed such as increasing or decreasing strength / power, or dealing damage to an opponent. Other Boggarts such as Warren Pilferers, Wort and Boggart Auntie are happy to return the recently deceased back to your hand. Spells such as Boggart Birthrite and Footbottom Feast also provides the same service.
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1.18.2008

Tribal Vignettes One

Lorwyn Tribal Vignettes #1
"Vignette - a brief literary description"


MERROW (Merfolk)

Today is the first of several posts we will provide giving a broad overview of each of Lorwyn's Tribes. In this post, I hope to furnish the casual Magic Player some insights into Lorwyn's Merfolk which are limited to the colour blue, with some white. For beginers, this means that these merfolk use primarily blue 'mana' or the magical energy resource used to cast spells.

Merrow or Muirruhgach is the Irish name given to Merfolk. In 'Magic: The Gathering', these water bound creatures may bear down upon otherwise 'land-locked' opponents with the use of aquitect cards such as 'Aquitect's Will' which will flood an opponent's land, or, 'Streambed Aquitect', which may target an opponent's land cause it to become an island until end of turn. The flavour text for 'Aquitect's Will' offers this; "There is nowhere on Lorwyn that the Merrow Lanes cannot go".


Here is a brief slideshow providing a glance at the Lorwyn set Merfolk.



A very good ability among some Merfolk are their power to tap or untap which make available or withhold the use of a card during a turn. Some Merkfolk creatures may be used to tap or untap your own or the opponent's creature while others may be used to do the same to any permanent. A permanent is any object in play and includes land (or mana) cards. This may be used to starve your opponent and deny them the mana they require to play a spell.
Some Lorwyn Merfolk would be a decent choice for inclusion in a player's constructed 'Control Deck'. Control decks include cards which attempt to interfere with, prevent, deny, or otherwise cancel the opponent's actions.

In general, individual Lorwyn Merfolk, as with other Merfolk in previous sets, do not deliver heavy blows to an opponent, but when played together, may provide bonuses that increase the power and/or toughness needed to do battle against larger creatures. A smart move may be to also include a larger Elemental creature which may provide some muscle for the tribe. Unfortunately, the card previews for the new Morningtide set show no additional Merfolk with increased power and toughness. There are also no fliers within this tribe, it there may be a need to provide within your deck some Faeries or Changelings which are able to use the same-coloured mana base.

Here is a list of Merfolk within the Lorwyn set.
For card details, visit the official card look-up database at MTG Gatherer.