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Ravnica Allegiance Spoilers Jan. 2

Happy Wednesday MTG peeps,

A Happy New Year to you as well.  Official Ravnica Allegiance previews are now under full steam today.  Here is a handy link to the Wizards of the Coast Card Image Gallery which will be updated each day.  For the first day of previews, here is what we have rounded up for you today - 

Five rare dual lands in guild colors, originally printed in the Ravnica: City of Guilds block. Each has the respective basic land types, and enters the battlefield tapped unless its controller pays 2 life.

Five common dual lands in guild colors, originally printed in the Return to Ravnica block. Each has the Gate subtype and enters the battlefield tapped. Each is printed twice in the set, with two different sets of art and flavor text. The first shows the guild's "main gate" and has flavor referring to its leader, whereas the second shows a "back door" and has flavor referencing to its lieutenant.

Five common mana stones for {3}. each of which tap for either color mana of its corresponding guild, and can be sacrificed by tapping and paying four hybrid mana of the same colors to draw two cards.

• Dovin, Grand Arbiter, illustrated by Kieran Yanner

Many had suspected with the preview of Assassin's Trophy (Guilds of Ravnica) that there would be a shake-up.  Specifically suggesting that Vraska petrifies Isperia (Supreme Judge), with the possible insertion of a character loyal to Bolas.  Given the particular moral flexibility of Dovin from the previous story on Kaladesh, Dovin was practically a shoe-in.  Essentially we need a bunch of evasive creatures for Dovin to do any heavy lifting for us.  Not certain that this will make a big splash in standard, but should it, it will most likely be with tokens.  Do very much like the life-gain and thopter tokens including the potential jetting to Dovin's ultimate.

• Sphinx of Foresight, illustrated by Titus Lunter
A 4/4 flyer for 4 mana in blue is a good deal, so everything else that follows is pretty much honey.  The 'Leyline' effect is good, and if there is a standard tempo decklist for standard, this card will demand some consideration for inclusion.

• Hydroid Krasis, illustrated by Jason Felix
So Simic - 'All the Creature Types!'.  We very much appreciate the 'when you cast' trigger to be able to still get the life gain and draw those cards, even should this be countered.  We do not think there is anything (yet) in standard which may kill this while on the stack.  This very much feels like a Mythic Card.

• Deputy of Detention, illustrated by G-host Lee
The Wizard creature type may be relevant here, and best served spicy with perhaps Naban, Dean of Iteration to have that the enters the battlefield effect fire twice.  Also, this is a serious threat against token-based strategy decklists.  It is nice to have a Detention Sphere on legs, but one bolt could end the fun rapidly.

• "Biomancer's Pet" (translation?), illustrated by Izzy
Creature — Mutant, Rare
Activated abilities of creatures you control cost up to {2} less to activate. This effect can’t reduce the amount of mana an ability costs to activate to less than one mana.
Tap : Until end of turn, the next time target creature adapts, it adapts as if it had no +1/+1 counters on it.

Did you like the Rise of the Eldrazi Card 'Training Grounds' ?  Within that set, not so much, but this new card is set to be pretty damn good when paired with the new 'Adapt' mechanic looks solid.  Although this cannot reduce the activated abilities less than 1, there may be a good chance that this will see popular play in standard.  There may be seveeral Merfolk (G/U - like Shapers of Nature) cards in Ixalan Block, or perhaps hooked in with a third colour - example - white with Dominaria's Shalai, Voice of Plenty.


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