Pages

Popular Posts

9.21.2009

Zendikar Spoilers 9-21

~
Things are now progressing rather rapidly with Zendikar spoilers and previews. Within the next few days, we expect to have all cards officialy confirmed. Personally, we would like to get our pickers 'n' grabbers on the set FAQ as soon as possible but will consign ourselves to wait until the Zendikar product section updates.

Anywhoos - Two more cards from Wizards today . . .

Harrow, 2
Instant, Common
As an additional cost to cast Harrow, sacrifice a land.
Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.

Yes, yes, - we had confirmation for some time on this but have only now have an art to go along with this reprint. With landfall anticipated to be a popular mechanic with the kids, this card will see play.

Rite Of Replication, 2
Sorcery, Rare
Kicker 5 (You may pay an additional 5 as you cast this spell.)
Put a token that is a copy of target creature onto the battlefield. If Rite Of Replication was kicked, instead put five of those tokens onto the battlefield.

This reminds me of Clone on steroids and appears at first glace to be completely late-game bombastic. This card could very well be a guaranteed game-ender.

~

A lot more from our friends in Russia, as well our new spoiler hero, petitrascal who risks much to brings us these juicy Zendikar spoilers - real unauthorized spoilers which warms our hearts. Let's check 'em out . . .

Note : The card arts below are just random and do not necessarily belong to the spoiled card text.

Aether Figment, 1
Creature, Uncommon
Kicker 3
Aether figment is unblockable
If Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it.
1/1

Blazing Torch, 1
Artifact - Equipment, Uncommon
Equipped creature can't be blocked by Vampires or Zombies.
Equipped creature has: "
, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player."
Equip 1

Brave the Elements,

Instant, Uncommon
Choose a color. White creatures you control gain protection from the chosen color until end if turn.

Cobra Trap, 4

Instant - Trap, Uncommon
If an opponent countered a noncreature spell this turn, you may pay {G} rather than pay Cobra Trap's casting cost.
Put four 1/1 green Snake creature tokens onto the battlefield.

Desecrated Earth, 4

Sorcery, Common
Destroy target land. Its controller discards a card.

Disfigure,

Instant, Common
Target creature gets -2/-2 until end of turn.

Giant Scorpion, 2

Creature - Scorpion, Common
Deathtouch
1/3

Grazing Gladehart, 2

Creature - Antelope, Common
Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life.
2/2

Hedron Scrabbler, 2
Artifact creature - construct, Common
Landfall - Whenever a land enters the battlefield under your control, Hedron scrabbler gets +1/+1 until end of turn.
1/1

Kor Cartographer, 3
Creature - Kor Scout, Common
When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.
2/2

Kor Skyfisher, 1

Creature - Kor Soldier, Common
Flying
When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.
2/3

Kraken Hatchling,

Creature - Kraken, Common
0/4

Living Tsunami, 2

Creature - Elemental, Uncommon
Flying
At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.
4/4

Merfolk Wayfinder, 2

Creature - Merfolk Scout, Uncommon
Flying
When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.
1/2

Piranha Marsh
Land, Common
Piranha Marsh enters the battlefield tapped.
When Piranha marsh enters the battlefield, target player loses 1 life.
: Add to your mana pool.

Punishing Fire, 1

Instant, Uncommon
Punishing Fire deals 2 damage to target creature or player.
Whenever an opponent gains life, you may pay
. If you do, return Punishing Fire from your graveyard to your hand.

Reckless Scholar, 2

Creature - Human wizards, Common
: Target player draws a card, then discards a card.
2/1

Ravenous Trap, 2

Instant - Trap, Uncommon
If an opponent had three or more cards put into his or her graveyard from anywhere this turn, you may pay 0 rather than pay Ravenous Trap's mana cost.
Exile all cards from target player's graveyard.

Tempest Owl, 1

Creature - Bird, Common
Kicker 4
(You may pay an additional 4 as you cast this spell.)
Flying
When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents.
1/2

Tuktuk Grunts, 4

Creature - Goblin Warrior Ally, Common
Haste
Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.
2/2

Trailblazer's Boots, 2
Artifact - Equipment, Uncommon
Equipped creature has nonbasic landwalk
Equip 2

Trapfinder's Trick, 1

Sorcery, Common
Target player reveals his or her hand and discards all trap cards.

Trapmaker's Snare, 1

Instant, Uncommon
Search your library for a trap card, reveal it, and put it into your hand.
Then shuffle your libary.

Vampire Hexmage,

Creature - Vampire Shaman Uncommon
First strike
Sacrifice Vampire Hexmage: Remove all counters from target permanent.
2/1

Zektar Shrine Expedition, 1
Enchantment, Common
Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition.
Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Put a 7/1 red Elemental creature token with haste and trample onto the battlefield. Sacrifice it at the beginning of the end step.


1 comment:

Nicholas Davis said...

*PHEW* It really shouldn't have been a doubt in my mind that Harrow was being reprinted, but it sure makes me feel better seeing the card in whole.