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7.28.2008

Eventide Release

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As far as my performance goes for release tournaments, this was by far the most epic fail I had experienced . . . I lost 3 and won 1 - but only because I was lucky to get a 'bye' due to an odd number of players.

When I left, I was less than satisfied with my pool of cards (1 sealed Shadowmoor tournament pack and 2 Eventide booster packs), and even less satisfied with my ability to pull together a deck that would win at least once.

Once home, I contemplated on the good things that happened that afternoon - I did get a nice foil promo (Figure of Destiny), and I was able to get a few trades done before the tournament - I now have my black-blue Ghastlord deck pretty much complete. After this, I helped myself to several tasty cold carbonated beverages from my fridge and had a second look at my card pool.

I realised that when I build a deck, it takes several days or weeks - this is not the collecting or purchasing of desired cards, just the thoughts about what card synergies obtains the best 'bang for the buck'.

The less-than-adequate deck I put together at the tournament basically enlisted almost anything that was black and green. With a sombre (and much more longer) look at my pool, I can see a lot more possibilities.

Anywho . . . here is what I got ->

RARES
Witherscale Wurm 4 GG Creature - Wurm 9/9 Shadowmoor
Regal Force 4 GGG Creature - Elemental 5/5 Eventide
Worm Harvest 2 {B/G}{B/G}{B/G} Sorcery Eventide
Knollspine Invocation 1 RR Enchantment Shadowmoor
Sunken Ruins Land Shadowmoor

Uncommons
Canker Abomination 2 {B/G}{B/G} Creature - Treefolk Horror 6/6 Eventide
Noxious Hatchling 3 {B/G} Creature - Elemental 6/6 Eventide
Hag Hedge-Mage 2 {B/G} Creature - Hag Shaman 2/2 Eventide

Sturdy Hatchling 3 {G/U} Creature - Elemental 6/6 Eventide
Slinking Giant 2 RR Creature - Giant Rogue 4/4 Shadowmoor
Boggart Ram-Gang {R/G}{R/G}{R/G} Creature - Goblin Warrior 3/3 Shadowmoor
Noggle Ransacker 2 {U/R} Creature - Noggle Rogue 2/1 Eventide

Glamer Spinners 4 {W/U} Creature - Faerie Wizard 2/4 Shadowmoor
Kithkin Rabble 3 W Creature - Kithkin */* Shadowmoor
Inkfathom Witch 1 {U/B} Creature - Merfolk Wizard 1/1 Shadowmoor
Dream Salvage {U/B} Instant Shadowmoor
Lockjaw Snapper 4 Artifact Creature - Scarecrow 2/2 Shadowmoor

Illuminated Folio 5 Artifact Shadowmoor
Trip Noose 2 Mana Artifact Shadowmoor


Here is the mess of commons I received . . .

WHITE
Rune Cervin Rider, Ballynock Cohort, Last Breath (2), Apothocary Initiate, Strip Bare, Cenn's Enlistment
BLUE
Whimwader, Wiulderness Hypotist, Parapet Watchers, Briarberry Cohort, Drowner Initiate
BLACK
Ashenmoor Cohort, Smodering Butcvher, Disturbing Plot, Smolder Inititate
RED
Chaotic Backlash, Hotheaded Giant, Cinder Pyromancer, Rustrazor Butcher, Smash to Smithereens, Flame Jab, Intimidator Inititate, Blistering Dieflyn
GREEN
Wickerbough Elder, Presence of Gond, Toil to Renown, Gleeful Sabotage, Nettle Sentinel
BLACK / WHITE HYBRID
Unmake, Nightsky Mimic, Edge of the Divinity, Nip Gwyllion
BLUE / BLACK HYBRID
Helm of the Ghastlord, Gravelgill Duo, Scarescale Ritual
BLACK / RED HYBRID
Sootwalkers
BLUE / RED HYBRID
Riverfall Mimic, Inside Out, Clout of the Dominus
RED / WHITE HYBRID
Scourge of the Nobilis, Double Cleave, Duergar Assailant
RED / GREEN HYBRID
Morselhoarder, Scuzzback Marauders
GREEN / BLUE HYBRID
Grazing Kelpie (2), Shorecrasher Mimic
GREEN / WHITE HYBRID
Shield of the Oversoul
ARTIFACTS
Thornwatch Scarecrow, Watchwing Scarecrow, Scrapbasket, Hoof Skulkin, Chainbreaker.

Unfortunately, I cannot say that I care for most of these cards and very few will actually make it into any future decks I build . .. BUT having now the time to carefully consider the cards in this pool, I think that I would have built a very different deck.

For tips on building a Shadowmoor / Eventide Sealed deck, see Steve Sadin excellent article titled 'Unsealing Shadowmoor/Eventide' HERE. I truly wish this article was available to read prior to the Release Event . . . it would have saved me a whole lot of frustration.

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