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Shadowmoor Rules Primer 2

Some very good Shadowmoor Rules Primer material was provided by Brandon Bozzi (Creative Coordinator/Associate Developer at Wizards) who walks us through the key mechanics in the new MTG Shadowmoor set.

The material of which I speak of is in the form of 5 short videos for those attention deficit players such as myself. I would like to imagine that Wizards took this instructional video idea from Mike Lopez of Expert Village.

These videos were posted to YouTube on 4/15/2008 and on Wizards today.

1. Hybrid
2. Wither
3. Persist
4. Conspire, and
5. Untap

Throughout the videos, Brandon kindly lets us have a peek at some Shadowmoor cards not yet officially spoiled on Wizards . . .

Power of Fire 1{R}
Enchantment - Aura Common
Enchant creature
Enchanted creature has "{T}: This creature deals 1 damage to target creature or player."

Giantbaiting 2{RG}
Sorcery Common
Put a 4/4 red and green Giant Warrior creature token with haste into play. Remove it from the game at end of turn.

Safehold Elite 1{WG}
Creature - Elf Scout Common

Parapet Watchers 2U
Creature - Kithkin Soldier Common
{WU}: Parapet Watchers gets +0/+1 until end of turn.

Happy and Safe Gaming,
and don't forget to 'burn a trail' to the Prerelease.

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