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Showing posts with label full reveal. Show all posts
Showing posts with label full reveal. Show all posts

1.05.2018

Rivals of Ixalan FULL REVEAL

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Magic: the Gathering players this weekend will likely be spending a good volume of time pouring over the full reveal of all Rivals of Ixalan cards which was posted by Wizards of the Coast's card image gallery linked right here.  With all the cards now out it will indeed take a bit to soak in and evaluate.  

What is clear at the moment is that we have support designed for 10 two-coloured draft archetypes.  This of course is the most obvious paths, but the beauty of Magic: the Gathering is individual innovation.  Should you be exploring something with a more tribal theme, then you should want to include the appropriate 'forerunner' as mentioned in the below section in the cycles.  For now, here are the 'suggested servings' of critical cards all at Uncommon rarity to build upon - 

• Blue / White ASCEND - Resplendent Griffin
• Blue / Black ASCEND - Deadeye Brawler 
• Black / Red PIRATES - Fleet Neckbreaker
• Red / Green AGGRO - Raging Regisaur
• Green / White RAMP - Atzocan Seer

• White / Black VAMPIRES - Legion Lieutenant
• Black / Green (? Recursion / Elementals) - Jungle Creeper
• Green  Blue MERFOLK - Merfolk Mistbinder 
• Blue / Red PIRATES (Raid) - Storm Fleet Sprinter
• Red / Whte AGGRO - Relentless Raptor

Here were three late Rivals of Ixalan previews from yesterday, before the full reveal - 


Hadana's Climb // Winged Temple of Orazca - one of my favourite enchantments - low casting cost, and relatively easy to transform into a relevant and useful land with utility to shoot over an evasive and pumped up threat.  Little doubt that this will be at the very least a two of in my Merfolk tribal build in the new standard.


Wayward Swordtooth - A 5/5 dino for 3 mana - what's the catch here ?  It allows an extra land drop each turn which is damn fine - what's the drawback.  It can't attack / block unless you have the City's Blessing, which should not be that difficult.

Twilight Prophet - 2/4 Vampire for 2BB.  Has flying and ascend, which when you have the City's Blessing
allows for a card draw with a damn solid drain 'n' gain - classic Orzhov goodness here.  A decent four-drop, with the only restriction here the doulbe-black casting cost, unless you are going in for a build with mostly swamps.

OF NOTE - 
The Rivals of Ixalan Release Notes have been loaded as well (pop over to this linky), so do read about the new Ascend mechanic, the returning ones and of course, the card specific notes.  All we will touch upon, now that we do have all the cards posted, are the card cycles you can expect.  Not noted is the cycle mentioned above in the draft archetype section.  Note that given we have a unique arrangement of the four tribes, the tradition colour distribuion would not have the full 'wrap-around' (we're certain there is a better phrase to convey this).  Anywhoos, here they are - 

Elder Dinosaurs: 
Five rare legendary Elder Dinosaurs and one mythic -
• Zetalpa, Primal Dawn 
• Nezahal, Primal Tide 
• Tetzimoc, Primal Death 
• Etali, Primal Storm 
• Ghalta, Primal Hunger 
• Zacama, Primal Calamity

Legendary transforming enemy color enchantments
Five rare legendary enchantments in enemy color pairs that transform into legendary lands whenever a condition is met. Each of these lands tap for one mana of any color and have other powerful abilities -
• Profane Procession // Tomb of the Dusk Rose (W/B), 
• Journey to Eternity // Atzal, Cave of Eternity (B/G), 
• Hadana's Climb // Winged Temple of Orazca (G/U), 
• Storm the Vault // Vault of Catlacan (U/R), and 
• Path of Mettle // Metzali, Tower of Triumph (R/W).

Forerunners
Four uncommon creatures, one for each major tribe. Each has an enters the battlefield ability that tutors a creature of the respective type to the top of your library, and a triggered ability whenever a creature of that type enters the battlefield under your control -
• Forerunner of the Legion (W vampires)
• Forerunner of the Coalition (B pirates)
• Forerunner of the Empire (R dinosaurs)
• Forerunner of the Heralds (G merfolk)
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9.16.2016

Kaladesh FULL SPOILER

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Happy Friday MTG peeps,

As you may see from the title of today's post, the FULL Kaladesh card list is now up and the card image gallery over on the WotC Mothersite (linked here) has been updated. With today's offering of the full Magic: the Gathering set, is the Kaladesh Release Notes, which may be found over here.  We think most every player at tonight's Friday Night Magic Event at OMG! Games here in Barrie will be speaking of nothing more than this.

If you were looking for an Ornithopter reprint, then brace yourself walking down sad panda lane.  Be of good cheer!  There are many other lovely artifacts, and this set looks to have a great level of synergistic and fun cards.

Have a look at Gearseeker Serpent, the closest we may come to an 'Affinity for Artifacts' in Kaladesh but wow - colour us impressed.  This 5/6 fatty may be swinging out several turns ahead of when your opponents may least expect it.

We have a feeling that the Simic Combine may have sent a secret research group to Kaladesh - how else could one explain the odd Wily Bandar?  We do not want to impose our Binary sensibilities upon this but is it part feline, part primate (or just all trouble) ?


For those blue mages out there who were looking for an array of counter magic, you may not be overjoyed with the number of unconditional and efficient options available in this set, but take heart that we do have this spell to nerf non-artifact spells.  Sorry but cold-comfort there.

Anywhoos, here is the full text list which we will be going through over the course of the weekend !



WHITE BLUE
Acrobatic Maneuver
Aether Meltdown
Aerial Responder
Aether Theorist
Aetherstorm Roc
Aether Tradewinds
Angel of Invention
Aethersquall Ancient
Authority of the Consuls
Ceremonious Rejection
Aviary Mechanic
Confiscation Coup
Built to Last
Curio Vendor
Captured by the Consulate
Disappearing Act
Consulate Surveillance
Era of Innovation
Consul’s Shieldguard
Experimental Aviator
Eddytrail Hawk
Failed Inspection
Fairgrounds Warden
Gearseeker Serpent
Fragmentize
Glimmer of Genius
Fumigate
Glint-Nest Crane
Toolcraft Exemplar
Torrential Gearhulk
Trusty Companion
Vedalken Blademaster
Visionary Augmenter
Weldfast Wingsmith
Wispweaver Angel
Wind Drake


BLACK RED
Aetherborn Marauder
Aethertorch Renegade
Ambitious Aetherborn
Brazen Scourge
Demon of Dark Schemes
Built to Smash
Dhund Operative
Cathartic Reunion
Diabolic Tutor
Chandra, Torch of Defiance
Die Young
Chandra’s Pyrohelix
Dukhara Scavenger
Combustible Gearhulk
Eliminate the Competition
Demolish
Essence Extraction
Furious Reprisal
Fortuitous Find
Giant Spectacle
Foundry Screecher
Harnessed Lightning
Fretwork Colony
Hijack
Gonti, Lord of Luxury
Incendiary Sabotage
Harsh Scrutiny
Inventor’s Apprentice
Thriving Rats
Terror of the Fairgrounds
Tidy Conclusion
Thriving Grubs
Underhanded Designs
Wayward Giant
Weaponcraft Enthusiast
Welding Sparks


GREEN MULTICOLOUR
Appetite for the Unnatural
Cloudblazer
Arborback Stomper
Contraband Kingpin
Architect of the Untamed
Depala, Pilot Exemplar
Armorcraft Judge
Dovin Baan
Attune with Aether
Empyreal Voyager
Blossoming Defense
Engineered Might
Bristling Hydra
Hazardous Conditions
Commencement of Festivities
Kambal, Consul of Allocation
Creeping Mold
Restoration Gearsmith
Cultivator of Blades
Saheeli Rai
Dubious Challenge
Unlicensed Disintegration
Durable Handicraft
Veteran Motorist
Elegant Edgecrafters
Voltaic Brawler
Fairgrounds Trumpeter
Whirler Virtuoso
Verdurous Gearhulk

Wild Wanderer

Wildest Dreams

Wily Bandar



ARTIFACT LAND
Accomplished Automaton
Aether Hub
Aetherflux Reservoir
Blooming Marsh
Aetherworks Marvel
Botanical Sanctum
Animation Module
Concealed Courtyard
Aradara Express
Inspiring Vantage
Ballista Charger
Inventors’ Fair
Bastion Mastodon
Sequestered Stash
Bomat Bazaar Barge
Spirebluff Canal
Chief of the Foundry

Cogworker’s Puzzleknot

Consulate Skygate

Cultivator’s Caravan

Deadlock Trap

Decoction Module

Metalwork Colossus

Multiform Wonder

Narnam Cobra

Ovalchase Dragster

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8.22.2016

Full Conspiracy 2 set

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Happy Monday MTG peeps,

The entire 'Conspiracy: Take the Crown' set (aka Conspiracy 2) is now up on the mothersite.  You can pop on over to the card image gallery over here to review, which may be helpful before you start drafting this set when it releases on Friday 26th August.  There are 221 cards in total with 90 at common, 67 at uncommon, 50 rare and 14 mythic rares.  This includes a total of 12 'conspiracies', which add a whole new level of cool during game play.  In addition to this, there are also 12 token cards - 11 token creatures / artifacts and 1 'crown', which 'The Monarch' gets to wear.

With new terms like Monarch, and keyword abilities such as Council's dilemma, Hidden agenda, Double agenda, Melee, Goad, and Monstrous, it would also be beneficial to review the handy Release Notes linked here posted today before we head into this weekend.


We are pumped to get our paws on some of the reprints and new cards for Commander, such as Kaya, Ghost Assassin (being able to blink and reset the loyalty counters), and the new 'Imperial Recruiter' - now in white as 'Recruiter of the Guard'.

We'll yatter more about Conspiracy: Take the Crown later, but for now, we want to draw your attention to our buddy Mike Linnemann's article (@VorthosMike) on Gathering Magic today - 'Easter Eggs Galore'.  When we saw the new Conspiracy art 'Expropriate' showing Leovold we saw a few very cool things hidden in the illustration from artist Zack Stella - namely, True-Name Nemesis and some Moxes, but Mike pointed out some more for us !

How many MTG card references can you spot ?


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9.18.2015

Full Battle for Zendikar Spoiler

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Happy Friday MTG peeps,

A very happy Friday indeed - not only are we dropping into OMG! Games here in Barrie, Ontario for our fix of Friday Night Magic, we now look forward to reviewing the fully previewed Battle for Zenkikar set over the course of the weekend.  Be sure to drop by the mothersite's Card Image Gallery linked over here.

A quick summary of what this latest Magic: the Gathering set delivers - 

Keywords and/or ability words
Awaken, Converge, Devoid, Ingest, Landfall, Rally

Set size 274 (+ 25 special promos)

101 Commons, 80 Uncommons, 53 Rares, 15 Mythic Rares, 25 Basic Land + 25 full art versions of the Basic Lands

Here's the quick text list of all the cards -
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COLOURLESS
Bane of Bala Ged
Blight Herder
Breaker of Armies
Conduit of Ruin
Deathless Behemoth
Desolation Twin
Eldrazi Devastator
Endless One
Gruesome Slaughter
Kozilek's Channeler
Oblivion Sower
Ruin Processor
Scour from Existence
Titan's Presence
Ulamog, the Ceaseless Hunger
Ulamog's Despoiler
Void Winnower

WHITE
Angel of Renewal
Angelic Gift
Cliffside Lookout
Courier Griffin
Emeria Shepherd
Encircling Fissure
Expedition Envoy
Felidar Cub
Felidar Sovereign
Fortified Rampart
Ghostly Sentinel
Gideon, Ally of Zendikar
Gideon's Reproach
Hero of Goma Fada
Inspired Charge
Kitesail Scout
Kor Bladewhirl
Kor Castigator
Kor Entanglers
Lantern Scout
Lithomancer's Focus
Makindi Patrol
Ondu Greathorn
Ondu Rising
Planar Outburst
Quarantine Field
Retreat to Emeria
Roil's Retribution
Serene Steward
Shadow Glider
Sheer Drop
Smite the Monstrous
Stasis Snare
Stone Haven Medic
Tandem Tactics
Unified Front

BLUE
Adverse Conditions
Anticipate
Benthic Infiltrator
Brilliant Spectrum
Cloud Manta
Clutch of Currents
Coastal Discovery
Coralhelm Guide
Cryptic Cruiser
Dampening Pulse
Dispel
Drowner of Hope
Eldrazi Skyspawner
Exert Influence
Guardian of Tazeem
Halimar Tidecaller
Horribly Awry
Incubator Drone
Mist Intruder
Murk Strider
Oracle of Dust
Part the Waterveil
Prism Array
Retreat to Coralhelm
Roilmage's Trick
Ruination Guide
Rush of Ice
Salvage Drone
Scatter to the Winds
Spell Shrivel
Tide Drifter
Tightening Coils
Ugin's Insight
Ulamog's Reclaimer
Wave-Wing Elemental
Windrider Patrol

BLACK
Altar's Reap
Bloodbond Vampire
Bone Splinters
Carrier Thrall
Complete Disregard
Culling Drone
Defiant Bloodlord
Demon's Grasp
Dominator Drone
Drana, Liberator of Malakir
Dutiful Return
Geyserfield Stalker
Grave Birthing
Grip of Desolation
Guul Draz Overseer
Hagra Sharpshooter
Kalastria Healer
Kalastria Nightwatch
Malakir Familiar
Mind Raker
Mire's Malice
Nirkana Assassin
Ob Nixilis Reignited
Painful Truths
Retreat to Hagra
Rising Miasma
Ruinous Path
Silent Skimmer
Skitterskin
Sludge Crawler
Smothering Abomination
Swarm Surge
Transgress the Mind
Vampiric Rites
Voracious Null
Wasteland Strangler
Zulaport Cutthroat

RED
Akoum Firebird
Akoum Hellkite
Akoum Stonewaker
Barrage Tyrant
Belligerent Whiptail
Boiling Earth
Chasm Guide
Crumble to Dust
Dragonmaster Outcast
Firemantle Mage
Goblin War Paint
Kozilek's Sentinel
Lavastep Raider
Makindi Sliderunner
Molten Nursery
Nettle Drone
Ondu Champion
Outnumber
Processor Assault
Radiant Flames
Reckless Cohort
Retreat to Valakut
Rolling Thunder
Serpentine Spike
Shatterskull Recruit
Stonefury
Sure Strike
Touch of the Void
Tunneling Geopede
Turn Against
Valakut Invoker
Valakut Predator
Vestige of Emrakul
Vile Aggregate
Volcanic Upheaval
Zada, Hedron Grinder

GREEN
Beastcaller Savant
Blisterpod
Brood Monitor
Broodhunter Wurm
Call the Scions
Earthen Arms
Eyeless Watcher
From Beyond
Giant Mantis
Greenwarden of Murasa
Infuse with the Elements
Jaddi Offshoot
Lifespring Druid
Murasa Ranger
Natural Connection
Nissa's Renewal
Oran-Rief Hydra
Oran-Rief Invoker
Plated Crusher
Plummet
Reclaiming Vines
Retreat to Kazandu
Rot Shambler
Scythe Leopard
Seek the Wilds
Snapping Gnarlid
Swell of Growth
Sylvan Scrying
Tajuru Beastmaster
Tajuru Stalwart
Tajuru Warcaller
Territorial Baloth
Undergrowth Champion
Unnatural Aggression
Void Attendant
Woodland Wanderer

MULTI-COLOUR
Angelic Captain
Bring to Light
Brood Butcher
Brutal Expulsion
Catacomb Sifter
Drana's Emissary
Dust Stalker
Fathom Feeder
Forerunner of Slaughter
Grove Rumbler
Grovetender Druids
Herald of Kozilek
Kiora, Master of the Depths
March from the Tomb
Munda, Ambush Leader
Noyan Dar, Roil Shaper
Omnath, Locus of Rage
Resolute Blademaster
Roil Spout
Sire of Stagnation
Skyrider Elf
Ulamog's Nullifier
Veteran Warleader

ARTIFACTS
Aligned Hedron Network
Hedron Archive
Hedron Blade
Pathway Arrows
Pilgrim's Eye
Slab Hammer

LANDS
Ally Encampment
Blighted Cataract
Blighted Fen
Blighted Gorge
Blighted Steppe
Blighted Woodland
Canopy Vista
Cinder Glade
Evolving Wilds
Fertile Thicket
Looming Spires
Lumbering Falls
Mortuary Mire
Prairie Stream
Sanctum of Ugin
Sandstone Bridge
Shambling Vent
Shrine of the Forsaken Gods
Skyline Cascade
Smoldering Marsh
Spawning Bed
Sunken Hollow
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