Happy Monday MTG peeps,
We should like to yatter a bit about the very real possibility of the Planeswalker character Kaya appearing as a card in the next Magic: the Gathering set 'Ravnica Allegiance'. This set features five of the bi-colored Ravnican guilds: Azorius (white / blue), Rakdos (black / red), Gruul (red / green), Simic (green / blue), and Orzhov (white / black) and is to release on January 25, 2019.
One of the first hints we saw was the cover of the 2019 Ravnica novel (to be published in April 2019), the first major paper novel in about eight years from author Greg Weisman. The blurb describes the story of Chandra Nalaar, Jace Beleren, and Gideon Jura pitted against Bolas and his relentless army of Eternals. The cover does show Gids and Chandra alongside an unkown (new) Planeswalker and what appears to be Kaya.
Our next hint was rather obvious. This was from the recent Pro Tour in the form of a very lovely looking 'Top 16' playmat from Ultra PRO. This shows quite undeniably Kaya, framed with the powerful upper echelon of the Orzhov Syndicate. What is noticeably absent here are any of the members of the 'Ghost Council'. From the Fiora storyline, we know her to be an Assassin of Ghosts - so not much stretch of the imagination as to what may have happened.
We know that a big showdown between the malevolent Bolas and the Gatewatch is to take place on Ravnica. Bolas wants the Guilds to fall in line behind him, and those which do not, he needs to destroy or at least destabilize. Ghosts, such as Brago (the King Eternal) are difficult to deal with or destroy, and the Orzhov do have a good number of these spirits.
To this end, it does sound reasonable that Bolas employs Kaya to remove these bothersome spirits. We assume that Kaya does this effectively and then perhaps realizes the evil despot that Bolas is and joins the Gatewatch crew as suggested by the novel cover.
incorporeal powers suggest that one ability is to be able to exile the card (phased out from the game) and then return. As for the other abilities, please do suggest with a comment below.
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2 comments:
-1: until end of turn, up to two target creatures can't be blocked and gain "whenever this creature deals combat damage to a player, draw a card"
That would have been BUSTED. :P
The actual version is pretty nice though and could lend to a very combo build of mill plus mass exile to ultimate. Hooray for magical Christmas land!
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