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Showing posts with label vraska. Show all posts
Showing posts with label vraska. Show all posts

7.30.2018

Guilds of Ravnica Spoiler 7-30

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Happy Monday MTG peeps,

Some important news on the upcoming Magic: the Gathering set, Guilds of Ravnica for you today.  Wizards of the Coast had let the kitten out of the clutch with an update to the Wizards Play Network (WPN) (linked here) resource site for gaming stores.  Of particular interest is that we can expect the pre-release events to to be Guild-based.

Specifically, the Prerelease Packs are to be Guild-based which includes a seeded booster, composed entirely of cards relevant to that player’s guild as well as five regular Guilds of Ravnica booster packs.  This set as well as the pre-release packs are to feature the following five of the bi-colored Ravnican guilds : 

• Selesnya (G/W)
• Boros (R/W)
• Golgari (B/G)
• Izzet (U/R)
• Dimir (U/B)


With Guilds of Ravnica set releasing on October 5, 2018, it is quite reasonable to imagine that the next set, Ravnica Allegiance, releasing in January, 2019 will feature the other five Guilds :  Azorius (W/U), Rakdos (B/R), Gruul (R/G), Simic (G/U), and Orzhov (W/B).

Also of interest, the same WPN page featured what is guessed to be the Guilds of Ravnica key art.  This particular piece features Vraska, the Planeswalker Gorgon.  We had last left Vraska at the tail end of the Ixalan story where she (voluntarily) had her memories wiped clean by new friend Jace.  Upon returning as an agent of Bolas, she was granted leadership of the Golgari Guild for services rendered.  This new art appears to be the Golgari underworld, with Vraska looking to be quite at ease, perhaps in new new position.  


Our only question about the art at this time - Could there be a Ravnica / Thor crossover ?  The little beastly pet that Vraska has in her arms looks very suspiciously like Miek, Korg's BFF in Thor Ragnarok.


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10.04.2017

Ixalan Story #5

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Happy Wednesday MTG peeps,

Wednesdays are something else entirely when Magic Stories are on tap on the Magic: the Gathering page.  Today is the 7th story installment from the Wizards of the Coast MTG R&D Narrative Team.  A very quick recap of the story blurbs so far in this very engaging and entertaining story series so far - 

Episode 1 - Jace, Alone.  A man wakes up alon on an island, his memory as absent as his means of arrival.

Episode 2 - The Third Aspect of the Sun.  Huatli is a Warrior-Poet of the Sun Empire. Her talent in combat and creativity know no bounds, but when faced with a frightening encounter and an even more astounding vision, she must overcome discomfort to live up to expectation.

Episode 3 - The Talented Captain Vraska.  Vraska has never been happier. Finally able to be the leader she always knew she could be, she captains The Belligerent with the skill of the greatest of commanders. She had kept Jace Beleren alive initially to utilize his talents, but soon discovers that they make quite the team.

Episode 4 - The Shapers.  With so many different groups seeking the golden city of Orazca, how will the River Heralds keep the city's power from falling into the wrong hands?

Episdoe 5 - Something Else Entirely.  The Belligerent harbors at High and Dry, and Jace gets the lowdown on Vraska's mission.

In this story we return to the characters of Jace and Vraska, which opens up onboard The Belligerent as they make sail towards the Brazen Coalition base High and Dry.  We learn more about the crew here - Amelia, quartermaster, Kerrigan, the burly ogre (oopps - Wizards had meant 'Orc') who served as ship's cook, and Gavven, the boatswain.  The only unbelivable thing here is that the cook is an Orc - as beleivable as the Orc in Tolkien's Lord of the Rings declaring that "meat is back on the menu", like the fellas hit Olive Garden on the weekends.  We learn that Jace has begun to now fully explore, practice and strengthen his former powers.  


A highlight for us is certainly the visit to High and Dry, where the "planked streets of High and Dry were the remains of thousands of broken Brazen Coalition ships".  Our only criticsm here is that there was not further description of this settlement, other than a few words later describing some re-purposed materials in the construction and furnishings of the watering hole called the Boatswain's Rear.  
The denizens / patrons of this establishment are however described quite well.  Speaking of highlights, we have to point our the incorrigible shipmate Breeches, a goblin who had loudly proclaimed "DEBT AND ALE AND CARDS!", a deep truth that may Magic: the Gathering players know well.  Vorthos Jay had suggested on his Tumblr Blog Achive Trap Mini that Breeches must be a Millennial.  

Sailor of Means, by Ryan Pancoast

We also are treated to additional information on the Immortal Sun, delivered from Malcolm, a Siren and the Ship's navigator, who had the following to say  "The object we're after is in Orazca, and it is known as the Immortal Sun. It used to be kept in the monasteries of Torrezon, in the kingdom that would eventually become the Legion of Dusk. For generations, it remained under the protection of its holy custodians in the mountains of the eastern continent.  "Its presence gave the old rulers incredible power," Malcolm continued. "Jealousies blossomed, and Pedron the Wicked's forces broke into the monastery where the Immortal Sun was kept safe and stole it. As they departed the sanctuary, a winged being descended from the sky. It took the Immortal Sun, carrying the relic across the sea and into the west. No living being knows its exact location, but this compass is meant to help us."  Not certain that the specific details of all this would be known to a Siren, generations after the fact (example - how does Malcolm know that 'jealousies blossomed"?).  The popular theory at the moment is that the "winged being" which had took the Immortal Sun from the followers of Pedron the Wicked is . . . Ugin !  There are a lot of questions surrounding this but we are satisfied to keep this as a theory for now.  

We round out the story's end with Jace learning how the Thaumatic Compass may work - just before the ship is dashed upon the rocks (the continent of Ixalan) and a hard place (a Legion ship).

Great read Wizards of the Coast !  We did enjoy and very much appreciate the growing relation between Jace and Vraska.

The Magic stories would be much improved in our opinion with some art, not from cards, but perhaps concept work - heck, we would love to see just rough sketches of the Ixalan people, places and things.

Contract Killing by Winona Nelson

Sad little oil lamps illuminated a sadder series of crowded tables and half-broken chairs, each stuffed with the most degenerate villains one could imagine.
This line was beautiful and reminiscent of a similar dive in a far away place.

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9.20.2017

Ixalan Standard Merfolk

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Happy Wednesday MTG peeps,

Wednesday ! Always a treat when Wizards of the Coast publish the next Magic Story for a new set.  To say we are giddy about the next Magic: the Gathering set Ixalan is a serious understatement.  The stories certainly fuel our excitement for the set.  Please do slide on over to today's story titled 'The Talented Captain Vraska' by the R&D Narrative Team linked right over here.  

The Blurb -
Vraska has never been happier. Finally able to be the leader she always knew she could be, she captains The Belligerent with the skill of the greatest of commanders. She had kept Jace Beleren alive initially to utilize his talents, but soon discovers that they make quite the team.

We definitely enjoy the story so far featuring amnesiac Jace, and finally learn what Vraska is doing the Plane of Ixalan.  Also of great (flavour) importance to us - as Vraska's home Plane of Ravnica has no large sea worthy of a proper ship, just how did Vraska pick up those sailing skills ?  Apparently if you are an Elder Dragon, you can transfer knowledge 'Matrix Style' - very cool !

Anywhoos - out today on the mothersite are the Ixalan Planeswalker Deck Lists.  These are great to quickly get into the game and be able to upgrade.  For more details, pop on over here.  Get these sleeved and boxed up with some Ixalan deck protectors / deck boxes from Ultra PRO, and you are ready to rock a Friday Night Magic event at your local gaming store.

Anywhoos - 
Here is something that we are working on now for the new standard season for Ixalan - Merfolk Go Tall, this will certainly need some more work and evaluation.
• Post-Ixalan Standard Constructed Merfolk. Go tall with +1/1 counters with Metallic Mimic, Vineshaper Mystic and Implement of Ferocity.

• Cash in with on those +1/+1 counters with Herald of Secret Streams and Armorcraft Judge.


Land (21)
4x Aether Hub
4x Botanical Sanctum
5x Forest
4x Island
4x Unclaimed Territory

Creature (29)
3x Armorcraft Judge
4x Herald of Secret Streams
3x Jade Guardian
3x Kopala, Warden of Waves
4x Kumena's Speaker
4x Metallic Mimic
4x Shaper's Apprentice
4x Vineshaper Mystic

Instant (7)
3x Blossoming Defense
4x Perilous Voyage

Artifact (4)
4x Implement of Ferocity

Sideboard (15)
3x Dive Down
3x Essence Scatter
3x Heroic Intervention
3x Spell Pierce

3x Unsummon


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9.09.2017

Ixalan Previews 9-09

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Happy Saturday MTG peeps,

We’ve been under the weather since Wednesday but are now back in the saddle and have a lot of catching up to do with a large volume of Magic: the Gathering news and previews.  

Official Italian previews have finished off week one of two.  The first Magic Story instalment, titled Jace, Alone is pretty much reminiscent of the true story of Chuck Noland, as played by Tom Hanks in Cast Away.  Great opening story of how Jace, his mind broken by Nicole Bolas finds himself without his critical memory intact on the Plane of Ixalan and discovered by Vraska who has summarised the situation quite perfectly with the question "Jace, what the hell happened to you?”.

Magic Arena is the next step being taken in Magic: the Gathering digital gaming.  The previews out for this are also including a number of upcoming Ixalan previews as well.


A number of very cool news and previews were revealed at HASCON.  The mix includes cards as well as absolutely gorgeous full art borderless lands for Unstable.  Other previews include Arena as mentioned above and some Ixalan previews.  We cannot go through them all, so here is just the Planeswalker for now.  We will fully catch up on Monday.


Previewed by Wizards of the Coast at HASCON.

Vraska, Relic Seeker, 4BG

Legendary Planeswalker - Vraska

+2: Create a 2/2 Black Pirate with Menace

-3: Destroy target artifact, creature or enchantment, create a treasure

-10: Target players life total becomes 1

[6]


illus. Chris Rahn # 232/279


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10.12.2016

Vraska unSEEN

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Happy Wednesday MTG peeps,

Some more Magic: the Gathering musings and miscellany for you today.  

First up, we should point you in the direction of Todd Stevens article today over at StarCityGames, where he makes some Bold Predictions for Pro Tour Kaladesh.  The TL/DR essentially is that although Smuggler's Copter has been one helluva card which dominated the first few weeks of the new standard format, the likelihood that the early success of this may not carry through as players bring on more sideboard hate or adjust strategies.  The adjusted strategy may take the form of a Humans-based decklist.  Good read and here at MTG Realm, we've already tuned a list with Thalia's Lieutenant and friends to (hopefully) unseat the Copter as the most successful list.

 
Righto - on to the title of today's post - Vraska Unseen.

If you are not quite getting why we are writing about this, then we strongly suggest popping on over to WotC staffer's Magic Story post today on the Wizards article page here.

Again, another great read.  The big twist for us today was the brief sideline from the Kaldesh storyline into Ravnica where Jace meets Ral Zarek.  Ral has a rather interesting and perhaps important report for Jace regarding Project Lightning Bug, a device that Ral (and the Izzet build team) designed that would deliver a small energetic pulse whenever it experienced a discontinuity, such as a planeswalk.  Here is the interaction -
"The detectors still trigger when someone planeswalks. I glance over the results from time to time, but mostly I keep them hidden from Niv-Mizzet and most of my guild. I reached out when I saw Vraska's planeswalk."

Jace was deeply un-thrilled to hear the gorgon's name.

"She left Ravnica," Ral thought, "with no destination."

"No destination?"

"She didn't planeswalk to a plane. Only from one."

"That doesn't make sense."

"Exactly."

"A flaw in the detectors?"

Ral gave an impatient flick of his hand. "The experiment performed perfectly. The pattern of the departure was authentic, but the endpoint recorded as anomalous. Vraska hasn't been seen since. It's like she planeswalked into a void."

Dang.  Just where did the Gorgon go ?

She could be lost in the Blind Eternities, or perhaps landed on Amonkhet (the next very kewl set) where perhaps Nicol Bolas has cast some dark spell to obfuscate the destination.  Anywhoos, rather ironic that she is known as the 'unseen'.

Please feel free to speculate away with us or comment below.
 
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