Happy Monday MTG peeps,
We can recall the very first FNM event after the recent standard format rotation when during announcements made by the organiser Josh, there was an impromptu cry of 'No More Valakut!' went up, followed by a round of cheers from the players packed in the store. We knew that many were thinking in the back of their minds that there would still be a similar build which replaced the key cards in that build. This now brings us to the name of today's post, Wolf Run.
Here is a typical build with all the obligatory Magic the Gathering cards which should be considered for today's standard format ramp . . .
Wolf Run Ramp
26 Land : 4 Copperline Gorge, 8 Forest, 4 Inkmoth Nexus, 3 Kessig Wolf Run, 3 Mountain, 4 Rootbound Crag
15 creatures : 3 Solemn Simulacrum, 3 Wurmcoil Engine, 1 Acidic Slime, 1 Birds of Paradise, 3 Primeval Titan, 4 Viridian Emissary
19 other spells : 4 Beast Within, 4 Garruk, Primal Hunter, 4 Green Sun's Zenith, 4 Rampant Growth, 3 Slagstorm
15 sideboard : 1 Ratchet Bomb, 3 Sword of Feast and Famine, 2 Tree of Redemption, 1 Viridian Corrupter, 4 Ancient Grudge, 3 Thrun, the Last Troll, 1 Slagstorm
You may wish to also check out Brian Sondag's Wolf Run Ramp build which won him the Standard StarCityGames.com Open in Nashville, Tennessee recently. Don't forget to draw a few sample hands here to get the feel of the strategy.
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2. Moorland Haunt
3. Liliana of the Veil
4. Hinterland Harbor
5. Champion of the Parish
6. Isolated Chapel
7. Clifftop Retreat
8. Army of the Damned
9. Grimoire of the Dead
10. Nevermore
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