Happy Tuesday MTG peeps,
Today on MTG Realm, we want to yatter about the rapid phylogenesis of the new standard constructed format. Specifically, how three popular (or not so popular) Kaladesh cards were received by Magic: the Gathering fans, when previewed and how perception of players evolved over the course of a few short weeks.
We'll focus on the following :
A legendary artifact costing four allowing you to score an energy counter whenever a permanent you control is put into a graveyard with the second ability of paying 6 energy to look at the top 6 of your library and casting one of those spells for free.
• Smuggler's Copter
A 3/3 rare artifact vehicle costing two colourless with a crew requirement of one. The ability to loot (draw one / discard one) provided whenever it attacks or blocks.
• Torrential Gearhulk
'Blue' Gearhulk of the mythic rare cycle costing 4UU and delivering a 5/6 flashing construct. The ETB effect here is casting a instant in your yard on the free.
When Aetherworks Marvel was previewed, along with a mountain slide of other cards during PAX, not very much attention was paid. Most players were simply overwhelmed with the number of other cards out at the same time. When the dust cleared pre-order prices were set around 10 to 12 clams or so. A rather guarded assessment, given that this was mythic rare and it was not immediately clear how well the energy mechanic given the limited number of cards previewed so far. Fast forward to Pro Tour Kaladesh just last weekend - players have now tuned in how best to use this. Essentially putting a lot of weight into generating as much energy early in the game to land a monster (Eldrazi are the 'go-to' creature spell) on turn four to win the game.
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