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9.05.2010

Assault On Mirrodin

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Good Morning my MTG peeps,

As expected, reports are in all declaring that the Assault on Mirrodin party was a blast. A metric tonne of new Magic the Gathering spoilers were dropped and a few folks walked away with some nifty Scars of Mirrodin promos -


















We really cannot imagine another awesome way to finish off a day at PAX Prime (or the Pro-Tour Amsterdam tournament) than with some sweet MTG party brimming with food 'n' bevs and of course epic spoilers.


'nuff said - here's the juice . . .


Cone Shell

Contagion Clasp

Copper Myr

Darksteel Axe

Ezuri's Brigade

Goblin Gavaleer

Gold Myr

Ichor Rats

Iron Myr

Kemba's Skyguard

Leaden Myr

Memnite

Memoricide

Silver Myr

Steel Hellkite

Sword of Body and Mind

Thrummingbird

Venser, the Sojourner

Wurmcoil Engine


And here's the compilation of what was spoiled to date in a handy text form . . nice looking Scars of Mirrodin spoiler list so far.

Elspeth Tirel, 3ww
Planeswalker - Elspeth Mythic Rare
+2: You gain 1 life for each creature you control.
-2: Put three 1/1 white Soldier creature tokens onto the battlefield.
-5: destroy all other permanents except for lands and tokens.
4

Kemba's Skyguard, ww
Creature - Cat Knight, Common
Flying
2/2


Thrummingbird, 1u
Creature - Bird Horror Uncommon
Flying
Whenever Thrummingbird deals combat damage to a player, proliferate.
1/1

Ichor Rats, 1bb
Creature - Rat Uncommon
Infect
When Ichor Rats enters the battlefield, each player gets a poison counter.
2/1

Memoricide, 3b
Sorcery, Rare
Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.

Goblin Gaveleer, r
Creature - Goblin Warrior, Common
Trample
Goblin Gaveleer gets +2/+0 for each Equipment attached to it.
"When everything looks like a nail, you really need to get yourself a hammer."
1/1

Ezuri's Brigade, 2gg
Creature - Elf Warrior, Rare
Metalcraft - As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.
Riding ravenous, ever-growing vorracs is almost as dangerous as fitting them wit saddles.
4/4

Venser, the Sojourner, 3wu
Planeswalker - Venser Mythic Rare
+2: Exile target permanent you own. Return it to the battlefield at the beginning of the next end step.
-1: Creatures are unblockable this turn.
-8: You get an emblem with "Whenever you cast a spell, exile target permanent."
3

Clone Shell, 5
Artifact Creature - Shapeshifter, ncommon
Imprint - When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.
When Clone Shell is put into a graveyard from the battlefield, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
2/2

Contagion Clasp, 2
Artifact, Uncommon
When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.
4,{T}: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
Illus. Anthony Palumbo #144/249

Copper Myr, 2
Artifact Creature - Myr, Common
{T}: Add {G} to your mana pool.
The myr are like verdegris: an ever-present patina on the floor of a metal world.
1/1


Darksteel Axe, 1
Artifact - Equipment, Uncommon
Darksteel Axe is indestructible.
Equipped creature gets +2/+0.
Equip 2

Gold Myr, 2
Artifact Creature - Myr, Common
{T}: Add {W} to your mana pool.
The myr are like razorgrass: numberless metal figures, reflecting each other's light.
1/1

Ichorclaw Myr, 2
Artifact Creature - Myr, Common
Infect
Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn.
1/1

Iron Myr, 2
Artifact Creature - Myr, Common
{T}: Add {R} to your mana pool.
1/1

Leaden Myr, 2
Artifact Creature - Myr, Common
{T}: Add {B} to your mana pool.
The myr are like necrogen: a transformative force unconcerned with the changes they wreak.
1/1

Memnite, 0
Artifact Creature - Construct, Uncommon
Reminders of Memnarch's reign still skirr across Mirrodin, reminiscent of his form if not his power.
1/1

Silver Myr, 2
Artifact Creature - Myr, Common
{T}: Add {U} to your mana pool.
1/1

Steel Hellkite, 6
Artifact Creature - Dragon, Rare
Flying
2: Steel Hellkite gets +1/+0 until end of turn.
{X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.
5/5

Sword of Body and Mind, 3
Artifact - Equipment, Mythic Rare
Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you put a 2/2 green Wolf creature token onto the battlefield and that player puts the top ten cards of his or her library into his or her graveyard.
Equip 2

Wurmcoil Engine, 6
Artifact Creature - Wurm, Mythic Rare
Deathtouch, Lifelink
When Wurmcoil Engine is put into a graveyard from the battlefield, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield.
6/6


That's it for now - we got a lot of follow-up to do.

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