WorldWake Spoiler List
This post will be continually updated
Last Update : Wednesday, 27th January, 2010.
Last Update : Wednesday, 27th January, 2010.
These spoilers are gathered from variety of internet locations including MTG Salvation, ManaNation, and our good buddies over at Gathering Magic. Please note that these should be considered rumour until officically released by Wizards of the Coast. This List is sponsored by Troll & Toad - one of the largest online retailers of MTG singles and sealed product.
Worldwake Spoiler 145/145
White (23/23)
Name: Admonition AngelWhite (23/23)
Cost: 3WWW
Type: Creature - Angel
Pow/Tgh: 6/6
Rules Text: Flying
Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.
When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
Rarity: Mythic Rare
Set Number: #1/145
Name: Apex Hawks
Cost: 2W
Type: Creature - Bird
Pow/Tgh: 2/2
Rules Text: Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.)
Flying
Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Rarity: Common
Name: Archon of Redemption
Cost: 3WW
Type: Creature - Archon
Pow/Tgh: 3/4
Rules Text: Flying
Whenver Archon Of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.
Illus. Steve Belledin
Rarity: Rare
Set Number: #3/145
Name: Battle Hurda
Cost: 4W
Type: Creature - Giant
Pow/Tgh: 3/3
Rules Text: First Strike
Rarity: Common
Name: Fledgling Griffin
Cost: 1W
Type: Creature - Griffin
Pow/Tgh: 2/2
Rules Text: Landfall - Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn.
Rarity: Common
Name: Guardian Zendikon
Cost: 2W
Type: Enchantment - Aura
Rules Text: Enchant land
Enchanted land is a 2/6 white Wall creature with defender. It's still a land.
When enchanted land is put into a graveyard, return that card to its owner’s hand.
Rarity: Common
Name: Hada Freeblade
Cost: W
Type: Creature - Human Soldier Ally
Pow/Tgh: 0/1
Rules Text: Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade.
Rarity: Uncommon
Set Number: #7/145
Name: Iona's Judgment
Cost: 4W
Type: Sorcery
Rules Text: Exile target creature or enchantment.
Illus. Mike Bierek
Rarity: Common
Set Number: #8/145
Name: Join the Ranks
Cost: 3W
Type: Instant
Rules Text: Put two 1/1 white Soldier Ally creature tokens onto the battlefield.
Rarity: Common
Set Number: #9/145
Name: Kitesail Apprentice
Cost: W
Type: Creature - Kor Soldier
Pow/Tgh: 1/1
Rules Text: As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.
Illus. Austin Hsu
Rarity: Common
Set Number: #10/145
Name: Kor Firewalker
Cost: WW
Type: Creature - Kor Soldier
Pow/Tgh: 2/2
Rules Text: Protection from red
Whenever a player casts a red spell, you may gain 1 life.
Rarity: Uncommon
Name: Lightkeeper of Emeria
Cost: 3W
Type: Creature - Angel
Pow/Tgh: 2/4
Rules Text: Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.)
Flying
When Lightkeeper of Emeria enters the battlefield you gain 2 life for each time it was kicked.
Rarity: Uncommon
Name: Loam Lion
Cost: W
Type: Creature - Cat
Pow/Tgh: 1/1
Rules Text: Loam Lion gets +1/+2 as long as you control a Forest.
Rarity: Uncommon
Name: Marsh Threader
Cost: 1W
Type: Creature - Kor Scout
Pow/Tgh: 2/1
Rules Text: Swampwalk
Rarity: Common
Name: Marshal's Anthem
Cost: 2WW
Type: Enchantment
Rules Text: Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.)
Creatures you control get +1+1.
When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is equal to the number of times Marshal's Anthem was kicked.
Rarity: Rare
Name: Perimeter Captain
Cost: W
Type: Creature - Human Soldier
Pow/Tgh: 0/4
Rules Text: Defender
Whenever a creature you control with defender blocks, you may gain 2 life.
Flavor Text: "We stand between the jaws of chaos and the mantle of order"
Rarity: Uncommon
Set Number: #16/145
Name: Refraction Trap
Cost: 3W
Type: Instant - Trap
Rules Text: If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay Refraction Trap's mana cost.
Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control. Refraction Trap deals that much damage to target creature or player.
Rarity: Uncommon
Name: Rest for the Weary
Cost: 1W
Type: Instant
Rules Text: You gain 4 life.
Landfall - If you had a land enter the battlefield under your control this turn, you gain 8 life instead.
Rarity: Common
Name: Ruin Ghost
Cost: 1W
Type: Creature - Spirit
Pow/Tgh: 1/1
Rules Text: {W}, {T}: Exile target land you control, then return it to the battlefield under your control.
Flavor Text: "Haunting us, these different meanings and spectral beings. We're fighting sleep with broken, rusted weaponry."
Rarity: Uncommon
Set Number: #19/145
Name: Stoneforge Mystic
Cost: 1W
Type: Creature - Kor Artificer
Pow/Tgh: 1/2
Rules Text: When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, and put it into your hand. If you do, shuffle your library.
{1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.
Illus. Mike Bierek
Rarity: Rare
Set Number: #20/145
Name: Talus Paladin
Cost: 3W
Type: Creature - Human Knight Ally
Pow/Tgh: 2/3
Rules Text: Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn and you may put a +1/+1 counter on Talus Paladin.
Rarity: Rare
Set Number: #21/145
Name: Terra Eternal
Cost: 2W
Type: Enchantment
Rules Text: All lands are indestructible.
Rarity: Rare
Set Number: #22/145
Name: Veteran's Reflexes
Cost: W
Type: Instant
Rules Text: Target creature gets +1/+1 until end of turn. Untap that creature.
Rarity: Common
Blue (23/23)
Name: AEther TradewindsCost: 2U
Type: Instant
Rules Text: Return target permanent you control and target permanent you don't control to their owner's hand.
Rarity: Common
Name: Calcite Snapper
Cost: 1UU
Type: Creature - Turtle
Pow/Tgh: 1/4
Rules Text: Shroud
Landfall - Whenever a land enters the battlefield under your control, you
may switch Calcite Snapper’s power and toughness until end of turn.
Rarity: Common
Set Number: #25/145
Name: Dispel
Cost: U
Type: Instant
Rules Text: Counter target instant spell.
Rarity: Common
Set Number: #26/145
Name: Enclave Elite
Cost: 2U
Type: Creature - Merfolk Soldier
Pow/Tgh: 2/2
Rules Text: Multikicker {1}{U}
Islandwalk
Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Rarity: Common
Name: Goliath Sphinx
Cost: 5UU
Type: Creature - Sphinx
Pow/Tgh: 8/7
Rules Text: Flying
Flavor Text: Go ahead, TACCOM.
Rarity: Rare
Name: Halimar Excavator
Cost: 1U
Type: Creature - Human Wizard Ally
Pow/Tgh: 1/3
Rules Text: Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player puts the top X cards of his or her library into his or her graveyard, where X is the number of Allies you control.
Illus. Kev Walker
Rarity: Common
Set Number: #29/145
Name: Horizon Drake
Cost: 1UU
Type: Creature - Drake
Pow/Tgh: 3/1
Rules Text: Flying, protection from lands
Rarity: Uncommon
Name: Jace, the Mind Sculptor
Cost: 2UU
Type: Planeswalker - Jace
Pow/Tgh: 3
Rules Text: [+2]: Look at the top card of target player’s library. You may put that card on the bottom of that player’s library.
[0]: Draw three cards, then put two cards from your hand on top of your library in any order.
[-1]: Return target creature to its owner’s hand.
[-12]: Exile all cards from target player’s library, then that player shuffles his or her hand into his or her library.
Illus. Jason Chan
Rarity: Mythic Rare
Set Number: #31/145
Name: Jwari Shapeshifter
Cost: 1U
Type: Creature - Shapeshifter Ally
Pow/Tgh: 0/0
Rules Text: You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield.
Illus. Kev Walker
Rarity: Rare
Set Number: #32/145
Name: Mysteries of the Deep
Cost: 4U
Type: Instant
Rules Text: Draw two cards.
Landfall - If you had a land enter the battlefield under your control this turn, draw three cards instead.
Illus. Veronique Meignaud
Rarity: Common
Set Number: #33/145
Name: Permafrost Trap
Cost: 2UU
Type: Instant - Trap
Rules Text: If an opponent had a green creature enter the battlefield under his or her control this turn, you may pay {U} rather than pay Permafrost Trap's mana cost.
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Rarity: Uncommon
Name: Quest for Ula's Temple
Cost: U
Type: Enchantment
Rules Text: At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula’s Temple.
At the beginning of each end step, if there are three or more quest counters on Quest for Ula’s Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.
Illus. Rob Alexander
Rarity: Rare
Set Number: #35/145
Name: Sejiri Merfolk
Cost: 1U
Type: Creature - Merfolk Soldier
Pow/Tgh: 2/1
Rules Text: As long as you control a Plains, Sejiri Merfolk has first strike and lifelink.
Rarity: Uncommon
Name: Selective Memory
Cost: 3U
Type: Sorcery
Rules Text: Search your library for any number of nonland cards and exile them.
Then shuffle your library.
Illus. Chippy
Rarity: Rare
Set Number: #37/145
Name: Spell Contortion
Cost: 2U
Type: Instant
Rules Text: Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.)
Counter target spell unless its
controller pays {2}. Draw a card for
each time Spell Contortion was
kicked.
Rarity: Uncommon
Set Number: #38/145
Name: Surrakar Banisher
Cost: 4U
Type: Creature - Surrakar
Pow/Tgh: 3/3
Rules Text: When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner’s hand.
Illus. Matt Cavotta
Rarity: Common
Set Number: #39/145
Name: Thada Adel, Acquisitor
Cost: 1UU
Type: Legendary Creature - Merfolk Rogue
Pow/Tgh: 2/2
Rules Text: Islandwalk
Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles his or her library. Until end of turn, you may play that card.
Rarity: Rare
Name: Tideforce Elemental
Cost: 2U
Type: Creature - Elemental
Pow/Tgh: 2/1
Rules Text: {U}, {T}: You may tap or untap another target creature.
Landfall - Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental.
Rarity: Uncommon
Name: Treasure Hunt
Cost: 1U
Type: Sorcery
Rules Text: Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.
Illus. Daren Bader
Rarity: Common
Set Number: #42/145
Name: Twitch
Cost: 2U
Type: Instant
Rules Text: You may tap or untap target artifact, creature, or land.
Draw a card.
Rarity: Common
Name: Vapor Snare
Cost: 4U
Type: Enchantment - Aura
Rules Text: Enchant creature
You control enchanted creature.
At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.
Rarity: Uncommon
Name: Voyager Drake
Cost: 3U
Type: Creature - Drake
Pow/Tgh: 3/3
Rules Text: Multikicker {U}
Flying
When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked.
Rarity: Uncommon
Set Number: #45/145
Name: Wind Zendikon
Cost: U
Type: Enchantment - Aura
Rules Text: Enchant land
Enchanted land is a 2/2 blue Elemental creature with flying. It’s still a land.
When enchanted land is put into a graveyard, return that card to its owner’s hand.
Rarity: Common
Set Number: #46/145
Black (24/24)
Name: Abyssal PersecutorCost: 2BB
Type: Creature - Demon
Pow/Tgh: 6/6
Rules Text: Flying, trample
You can’t win the game and your opponents can’t lose the game.
Rarity: Mythic Rare
Name: Agadeem Occultist
Cost: 2B
Type: Creature - Human Shaman Ally
Pow/Tgh: 0/2
Rules Text: {T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control.
Rarity: Rare
Name: Anowon, the Ruin Sage
Cost: 3BB
Type: Legendary Creature - Vampire Shaman
Pow/Tgh: 4/3
Rules Text: At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
Illus. Dan Scott
Rarity: Rare
Set Number: #49/145
Name: Bloodhusk Ritualist
Cost: 2B
Type: Creature - Vampire Shaman
Pow/Tgh: 2/2
Rules Text: Multikicker {B} (You may pay an additional {B} any number of times as you cast this spell.)
When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.
Rarity: Uncommon
Name: Bojuka Brigand
Cost: 1B
Type: Creature - Human Warrior Ally
Pow/Tgh: 1/1
Rules Text: Bojuka Brigand can't block.
Whenever Bojuka Brigand or another Ally creature enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand.
Rarity: Common
Name: Brink of Disaster
Cost: 2BB
Type: Enchantment - Aura
Rules Text: Enchant creature or land
When enchanted permanent becomes tapped, destroy it.
Rarity: Common
Name: Butcher of Malakir
Cost: 5BB
Type: Creature - Vampire Warrior
Pow/Tgh: 5/4
Rules Text: Flying
Whenever Butcher of Malakir or another creature you control is put into a graveyard from the battlefield, each opponent sacrifices a creature.
Rarity: Rare
Name: Caustic Crawler
Cost: 3BB
Type: Creature - Insect
Pow/Tgh: 4/3
Rules Text: Landfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn.
Rarity: Uncommon
Name: Corrupted Zendikon
Cost: 1B
Type: Enchantment - Aura
Rules Text: Enchant land
Enchanted land is a 3/3 black Ooze creature. It's still a land.
When enchanted land is put into a graveyard, return that card to its owner's hand.
Rarity: Common
Name: Dead Reckoning
Cost: 1BB
Type: Sorcery
Rules Text: You may put target creature card from your graveyard on top of your library.
If you do, Dead Reckoning deals damage equal to that card's power to target creature.
Rarity: Common
Name: Death's Shadow
Cost: B
Type: Creature - Avatar
Pow/Tgh: 13/13
Rules Text: Death’s Shadow gets -X/-X, where X is your life total.
Rarity: Rare
Set Number: #57/145
Name: Jagwasp Swarm
Cost: 3B
Type: Creature - Insect
Pow/Tgh: 3/2
Rules Text: Flying
Rarity: Common
Name: Kalastria Highborn
Cost: BB
Type: Creature - Vampire Shaman
Pow/Tgh: 2/2
Rules Text: Whenever Kalastria Highborn or another Vampire you control is put into a graveyard from the battlefield, you may pay {B}. If you do, target player loses 2 life and you gain 2 life.
Rarity: Rare
Name: Mire's Toll
Cost: B
Type: Sorcery
Rules Text: Target player reveals a card from his or her hand for each Swamp you control. Choose one of those cards. That player discards that card.
Rarity: Common
Name: Nemesis Trap
Cost: 4BB
Type: Instant - Trap
Rules Text: If a white creature is attacking you, you may pay {B}{B} rather than pay Nemesis Trap's mana cost.
Exile target creature, then put a token that is a copy of that creature onto the battlefield. Exile it at the beginning of the next end step.
Rarity: Uncommon
Set Number: #61/145
Name: Pulse Tracker
Cost: B
Type: Creature - Vampire Rogue
Pow/Tgh: 1/1
Rules Text: Whenever Pulse Tracker attacks, each opponent loses 1 life.
Rarity: Common
Name: Quag Vampires
Cost: B
Type: Creature - Vampire Rogue
Pow/Tgh: 1/1
Rules Text: Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.)
Swampwalk
Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Rarity: Common
Name: Quest for the Nihil Stone
Cost: B
Type: Enchantment
Rules Text: Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone.
At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.
Rarity: Rare
Set Number: #64/145
Name: Ruthless Cullblade
Cost: 1B
Type: Creature - Vampire Warrior
Pow/Tgh: 2/1
Rules Text: Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.
Illus. rk Post
Rarity: Common
Set Number: #65/145
Name: Scrib Nibblers
Cost: 2B
Type: Creature - Rat
Pow/Tgh: 1/1
Rules Text: {T}: Exile the top card of target player's library. If it's a land card, you gain 1 life.
Landfall - Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.
Rarity: Uncommon
Name: Shoreline Salvager
Cost: 3B
Type: Creature - Surrakar
Pow/Tgh: 3/3
Rules Text: When Shoreline Salvager deals combat damage to a player, if you control an Island, draw a card.
Rarity: Uncommon
Set Number: #67/145
Name: Smother
Cost: 1B
Type: Instant
Rules Text: Destroy target creature with converted mana cost 3 or less. It can't be regenerated.
Rarity: Uncommon
Name: Tomb Hex
Cost: 2B
Type: Instant
Rules Text: Target creature gets -2/-2 until end of turn.
Landfall - If a land entered the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead.
Rarity: Common
Name: Urge to Feed
Cost: BB
Type: Instant
Rules Text: Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
Illus. Johann Bodin
Rarity: Uncommon
Set Number: #70/145
Red (24/24)
Name: Akoum BattlesingerCost: 1R
Type: Creature - Human Berserker Ally
Pow/Tgh: 1/1
Rules Text: Haste
Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.
Rarity: Common
Name: Bazaar Trader
Cost: 1R
Type: Creature - Goblin
Pow/Tgh: 1/1
Rules Text: {T}: Target player gains control of target artifact, creature or land that you control.
Illus. Matt Cavotta
Rarity: Rare
Set Number: #72/145
Name: Bull Rush
Cost: R
Type: Instant
Rules Text: Target creature gets +2/+0 until end of turn.
Rarity: Common
Name: Chain Reaction
Cost: 2RR
Type: Sorcery
Rules Text: Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
Illus. Trevor Claxton
Rarity: Rare
Name: Claws of Valakut
Cost: 1RR
Type: Enchantment - Aura
Rules Text: Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control and has first strike.
Rarity: Common
Name: Comet Storm
Cost: XRR
Type: Instant
Rules Text: Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)
Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm then deals X damage to each of them.
Illus. Jung Park
Rarity: Mythic Rare
Name: Cosi's Ravager
Cost: 3R
Type: Creature - Elemental
Pow/Tgh: 2/2
Rules Text: Landfall - Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player.
Rarity: Common
Name: Crusher Zendikon
Cost: 2R
Type: Enchantment - Aura
Rules Text: Enchant land
Enchanted land is a 4/2 red Beast creature with trample. It’s still a land.
When enchanted land is put into a graveyard, return that card to its owner’s hand.
Rarity: Common
Name: Cunning Sparkmage
Cost: 2R
Type: Creature - Human Shaman
Pow/Tgh: 0/1
Rules Text: Haste
{T}: Cunning Sparkmage deals 1 damage to target creature or player.
Rarity: Uncommon
Name: Deathforge Shaman
Cost: 4R
Type: Creature - Ogre Shaman
Pow/Tgh: 4/3
Rules Text: Multikicker {R}
When Deathforge Shaman enters the battlefield, it deals damage to target player equal to twice the number of times it was kicked.
Rarity: Uncommon
Name: Dragonmaster Outcast
Cost: R
Type: Creature - Human Shaman
Pow/Tgh: 1/1
Rules Text: At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield.
Rarity: Mythic Rare
Set Number: #81/145
Name: Goblin Roughrider
Cost: 2R
Type: Creature - Goblin Knight
Pow/Tgh: 3/2
Rarity: Common
Name: Grotag Goblin Thrasher
Cost: 4R
Type: Creature - Lizard
Pow/Tgh: 3/3
Rules Text: Whenever Grotag Goblin Thrasher attacks, target creature can't block this turn.
Rarity: Common
Name: Kazuul, Tyrant of the Cliffs
Cost: 3RR
Type: Legendary Creature - Ogre Warrior
Pow/Tgh: 5/4
Rules Text: Whenever a creature under an opponent's control attacks you, put a 3/3 red Ogre creature token onto the battlefield unless that creature's controller pays {3}.
Rarity: Rare
Name: Mordant Dragon
Cost: 3RRR
Type: Creature - Dragon
Pow/Tgh: 5/5
Rules Text: Flying
{1}{R}: Mordant Dragon gets +1+0 until end of turn.
Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to a creature that player controls.
Rarity: Rare
Name: Quest for the Goblin Lord
Cost: R
Type: Enchantment
Rules Text: Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord.
As long as Quest for the Goblin Lord has five or more counters on it, creatures you control get +2/+0.
Rarity: Uncommon
Name: Ricochet Trap
Cost: 3R
Type: Instant - Trap
Rules Text: If an opponent cast a blue spell this turn, you may pay {R} rather than pay Ricochet Trap’s mana cost.
Change the target of target spell with a single target.
Illus. Jaime Jones
Rarity: Uncommon
Set Number: #87/145
Name: Roiling Terrain
Cost: 2RR
Type: Sorcery
Rules Text: Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.
Rarity: Common
Name: Rumbling Aftershocks
Cost: 4R
Type: Enchantment
Rules Text: Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked.
Rarity: Uncommon
Name: Searing Blaze
Cost: RR
Type: Instant
Rules Text: Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls.
Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.
Rarity: Common
Name: Skitter of Lizards
Cost: R
Type: Creature - Lizard
Pow/Tgh: 1/1
Rules Text: Multikicker {1}{R} (You may pay an additional {1}{R} any number of times as you cast this spell.)
Haste
Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Illus. Warren Mahy
Rarity: Common
Name: Slavering Nulls
Cost: 1R
Type: Creature - Goblin Zombie
Pow/Tgh: 2/1
Rules Text: Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.
Rarity: Uncommon
Name: Stone Idol Trap
Cost: 5R
Type: Instant - Trap
Rules Text: Stone Idol Trap costs {1} less to cast for each attacking creature.
Put a 6/12 colorless Construct artifact creature token with trample onto the battlefield. Exile it at the beginning of your next end step.
Rarity: Rare
Name: Tuktuk Scrapper
Cost: 3R
Type: Creature - Goblin Artificer Ally
Pow/Tgh: 2/2
Rules Text: Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage equal to the number of Allies you control to that artifact's controller.
Rarity: Uncommon
Set Number: #94/145
Green (24/24)
Name: Arbor ElfCost: G
Type: Creature - Elf Druid
Pow/Tgh: 1/1
Rules Text: {T}: Untap target Forest.
Rarity: Common
Name: Avenger of Zendikar
Cost: 5GG
Type: Creature - Elemental
Pow/Tgh: 5/5
Rules Text: When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control.
Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
Illus. Zoltan Boros & Gabor Szikszai
Rarity: Mythic Rare
Name: Bestial Menace
Cost: 3GG
Type: Sorcery
Rules Text: Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield.
Rarity: Uncommon
Set Number: #97/145
Name: Canopy Cover
Cost: 1G
Type: Enchantment - Aura
Rules Text: Enchant creature
Enchanted creature can't be blocked except by creatures with flying and/or reach.
Enchanted creature can't be the target of spells or abilities your opponents control.
Rarity: Uncommon
Set Number: #98/145
Name: Explore
Cost: 1G
Type: Sorcery
Rules Text: You may play an additional land this turn.
Draw a card.
Rarity: Common
Name: Feral Contest
Cost: 3G
Type: Sorcery
Rules Text: Put a +1/+1 counter on target creature you control. Another target creature must block it this turn if able.
Rarity: Common
Name: Gnarlid Pack
Cost: 1G
Type: Creature - Beast
Pow/Tgh: 2/2
Rules Text: Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)
Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Rarity: Common
Name: Grappler Spider
Cost: 1G
Type: Creature - Spider
Pow/Tgh: 2/1
Rules Text: Reach
Rarity: Common
Name: Graypelt Hunter
Cost: 3G
Type: Creature - Human Warrior Ally?
Pow/Tgh: 2/2
Rules Text: Trample
Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter.
Rarity: Common
Name: Groundswell
Cost: G
Type: Instant
Rules Text: Target creature gets +2/+2 until end of turn.
Landfall - If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.
Rarity: Common
Name: Harabaz Druid
Cost: 1G
Type: Creature - Human Druid Ally
Pow/Tgh: 0/1
Rules Text: {T}: Add X mana of any one color to your mana pool, where X is the number of Allies you control.
Rarity: Rare
Name: Joraga Warcaller
Cost: G
Type: Creature - Elf Warrior
Pow/Tgh: 1/1
Rules Text: Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)
Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.
Rarity: Rare
Name: Leatherback Baloth
Cost: GGG
Type: Creature - Beast
Pow/Tgh: 4/5
Illus. Chris Rahn
Rarity: Uncommon
Name: Nature's Claim
Cost: G
Type: Instant
Rules Text: Destroy target artifact or enchantment. Its controller gains 4 life.
Rarity: Common
Name: Omnath, Locus of Mana
Cost: 2G
Type: Legendary Creature - Elemental
Pow/Tgh: 1/1
Rules Text: Green mana doesn’t empty from your mana pool as phases and steps end.
Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool.
Rarity: Mythic Rare
Name: Quest for Renewal
Cost: 1G
Type: Enchantment
Rules Text: Whenever a creature under your control taps, you may put a quest counter on Quest for Renewal.
As long as Quest for Renewal has four or more quest counters on it, untap all creatures you control during each other player's untap step.
Rarity: Uncommon
Name: Slingbow Trap
Cost: 3G
Type: Instant - Trap
Rules Text: If a black creature with flying is attacking, you may pay {G} rather than pay Slingbow Trap's mana cost.
Destroy target attacking creature with flying.
Rarity: Uncommon
Name: Snapping Creeper
Cost: 2G
Type: Creature - Plant
Pow/Tgh: 2/3
Rules Text: Landfall - Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn.
Flavor Text: Its vastly spread roots alert it of distant dangers.
Rarity: Common
Name: Strength of the Tajuru
Cost: XGG
Type: Instant
Rules Text: Multikicker {1}(You may pay an additional {1} any number of times as you cast this spell.)
Choose target creature, then choose another target creature for each time Strength of the Tajuru was kicked. Put X +1/+1 counters on each of them.
Illus. Christopher Moeller
Rarity: Rare
Set Number: #113/145
Name: Summit Apes
Cost: 3G
Type: Creature - Ape
Pow/Tgh: 5/2
Rules Text: As long as you control a Mountain Summit Apes can't be blocked except by two or more creatures.
Rarity: Uncommon
Name: Terastodon
Cost: 6GG
Type: Creature - Elephant
Pow/Tgh: 9/9
Rules Text: When Terastodon enters the battlefield, destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, it's controller puts a 3/3 green Elephant creature token onto the battlefield.
Illus. Lars Grant-West
Rarity: Rare
Name: Vastwood Animist
Cost: 2G
Type: Creature - Elf Shaman Ally
Pow/Tgh: 1/1
Rules Text: {T}: Target land becomes a X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.
Rarity: Uncommon
Name: Vastwood Zendikon
Cost: 4G
Type: Enchantment - Aura
Rules Text: Enchant land
Enchanted land is a 6/4 green Elemental creature. It’s still a land.
When enchanted land is put into a graveyard, return that card to its owner’s hand.
Illus. Rob Alexander
Rarity: Common
Set Number: #117/145
Name: Wolfbriar Elemental
Cost: 2GG
Type: Creature - Elemental
Pow/Tgh: 4/4
Rules Text: Multikicker {G}
When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.
Rarity: Rare
Multicolor (2/2)
Name: Novablast WurmCost: 3GGWW
Type: Creature - Wurm
Pow/Tgh: 7/7
Rules Text: Whenever Novablast Wurm attacks, destroy all other creatures.
Rarity: Mythic Rare
Set Number: #119/145
Name: Wrexial, the Risen Deep
Cost: 3UUB
Type: Legendary Creature - Kraken
Pow/Tgh: 5/8
Rules Text: Islandwalk, swampwalk
Whenever Wrexial, the Risen Deep deals
combat damage to a player, you may
cast target instant or sorcery card from
that player's graveyard without paying
its mana cost. If that card would be
put into a graveyard this turn, exile it
instead.
Rarity: Mythic Rare
Set Number: #120/145
Colorless (11/11)
Name: Amulet of VigorCost: 1
Type: Artifact
Rules Text: Whenever a permanent enters the battlefield tapped and under your control, untap it.
Rarity: Rare
Set Number: #121/145
Name: Basilisk Collar
Cost: 1
Type: Artifact - Equipment
Rules Text: Equipped creature has deathtouch and lifelink.
Equip {2}
Rarity: Rare
Name: Everflowing Chalice
Cost: 0
Type: Artifact
Rules Text: Multikicker {2}
Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.
{T}: Add {1} to your mana pool for each charge counter on Everflowing Chalice.
Rarity: Uncommon
Set Number: #123/145
Name: Hammer of Ruin
Cost: 2
Type: Artifact - Equipment
Rules Text: Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, you may destroy target equipment that player controls.
Equip {2}
Flavor Text: Forged with hammer shall die from hammer.
Rarity: Uncommon
Set Number: #124/145
Name: Hedron Rover
Cost: 4
Type: Artifact Creature - Construct
Pow/Tgh: 2/2
Rules Text: Landfall - Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.
Rarity: Common
Name: Kitesail
Cost: 1
Type: Artifact - Equipment
Rules Text: Equipped creature gets +1/+0 and flying.
Equip {2}
Rarity: ?
Name: Lodestone Golem
Cost: 4
Type: Artifact Creature - Golem
Pow/Tgh: 5/3
Rules Text: Nonartifact spells cost {1} more to cast.
Rarity: Rare
Set Number: #127/145
Name: Pilgrim's Eye
Cost: 3
Type: Artifact Creature - Thopter
Pow/Tgh: 1/1
Rules Text: Flying
When Pilgrim's Eye enters the battlefield, search your library for a basic land, reveal it, and put it into your hand. Then shuffle your library.
Rarity: Common
Name: Razor Boomerang
Cost: 3
Type: Artifact - Equipment
Rules Text: Equipped creature has "{T}, Unattach Razor Boomerang: Razor Boomerang deals 1 damage to target creature or player. Return Razor Boomerang to its owner's hand".
Equip {2}
Rarity: Uncommon
Name: Seer's Sundial
Cost: 4
Type: Artifact
Rules Text: Landfall - Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.
Illus. Franz Vohwinkle
Rarity: Rare
Set Number: #130/145
Name: Walking Atlas
Cost: 2
Type: Creature - Construct
Pow/Tgh: 1/1
Rules Text: {T}: You may put a land card from your hand onto the battlefield.
Rarity: Common
Land (14/14)
Name: Bojuka BogType: Land
Rules Text: Bojuka Bog enters the battlefield tapped.
{T}: Add {B} to your mana pool.
When Bojuka Bog enters the battlefield, exile all cards from target player’s graveyard.
Rarity: Common
Name: Celestial Colonnade
Type: Land
Rules Text: Celestial Colonnade enters the battlefield tapped.
{T}: Add {W} or {U} to your mana pool.
{3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It’s still a land.
Rarity: Rare
Set Number: #133/145
Name: Creeping Tar Pits
Type: Land
Rules Text: Creeping Tar Pits enters the battlefield tapped.
{T}: Add {U} or {B} to your mana pool.
{1}{U}{B}: Until end of turn, Creeping Tar Pits becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land.
Illus. Jason Felix
Rarity: Rare
Set Number: #134/145
Name: Dread Statuary
Type: Land
Rules Text: {T}: Add {1} to your mana pool
{4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It’s still a land.
Rarity: Uncommon
Set Number: #135/145
Name: Eye of Ugin
Type: Legendary Land
Rules Text: Colorless Eldrazi spells cost {2} less to cast.
{7}, {T}: Search your library for a colorless creature card, reveal it and put it in your hand. Then shuffle your library.
Illus. James Paick
Rarity: Mythic Rare
Set Number: #136/145
Name: Halimar Depths
Type: Land
Rules Text: Halimar Depths enters the battlefield tapped.
{T}: Add {U} to your mana pool.
When Halimar Depths enters the battlefield, look at top three cards of your library and put them back in any order.
Rarity: Common
Name: Khalni Garden
Type: Land
Rules Text: Khalni Garden enters the battlefield tapped.
When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield.
{T}: Add {G} to your mana pool.
Rarity: Common
Set Number: #138/145
Name: Lavaclaw Reaches
Type: Land
Rules Text: Lavaclaw Reaches enters the battlefield tapped.
{T}: Add {B} or {R} to your mana pool.
{1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It’s still a land.
Rarity: Rare
Set Number: #139/145
Name: Quicksand
Type: Land
Rules Text: {T}: Add {1} to your mana pool.
{T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.
Rarity: Uncommon
Name: Raging Ravine
Type: Land
Rules Text: Raging Ravine enters the battlefield tapped.
{T}: Add {R} or {G} to your mana pool.
{2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It’s still a land.
Rarity: Rare
Name: Sejiri Steppe
Type: Land
Rules Text: Sejiri Steppe enters the battlefield tapped.
When Sejiri Steppe enters the battlefield, you may have target creature gain protection from the color of your choice until end of turn.
{T}: Add {W} to your mana pool.
Rarity: Common
Name: Smoldering Spires
Type: Land
Rules Text: Smoldering Spires enters the battlefield tapped.
When Smoldering Spires enters the battlefield, target creature can't block until end of turn.
{T}: Add {R} to your mana pool.
Rarity: Common
Name: Stirring Brush*
Type: Land
Rules Text: Stirring Brush enters the battlefield tapped.
{T}: Add {G} or {W} to your mana pool.
{1}{G}{W}: Until end of turn, Stirring Brush becomes a 3/4 green and white Elemental creature with reach. It's still a land.
Rarity: Rare
Name: Tectonic Edge
Type: Land
Rules Text: {T}: Add {1} to your mana pool.
{1}, {T}: Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.
Rarity: Uncommon
~
looking at kitesail apprentice, I wouldn't mind seeing a couple more of these equip-able types (even a functional reprint of leonin denguard with kick-butt art, then I can have 8 in my deck)
ReplyDeletewat...
ReplyDeleteyou can't have more than 4 with the same name. Art doesn't matter.
he said functional reprint, not reprint, meaning same card rule, mana cost, power, and toughness wise, but with a different name
ReplyDeleteFlavour text for leatherback baloth is " Heavy enough to withstand the Roil, leatherback skeletons are havens for travelers in storms and landshifts "
ReplyDeleteFlavour text for Abyssal Persecutor reads: "His slaves crave death more than they desire freedom. He denies them both."
ReplyDeleteCan you please make one that uses pictures, not ipaper, so it can be easily downloaded
ReplyDeleteThanks.