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6.30.2009

M10 Spoiler 12

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Welcome back and happy Tuesday to all. Some more Magic 2010 spoilers for your inquisitive eyes. Before I get to the juice, I have to say again that the card art in M10 really impresses me. Enough said, this way to new card awesomeness and some M10 strategy / review on the new spoilers.

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Indestructibility, 3W
Enchantment - Aura, Rare
Enchant permanent
Enchanted permanent is indestructible.



This card is OK . . . that is is you like really bad cards. Four mana to make something indestructible ? Nutty. Why not try Shield of the Oversoul (a common to boot too!) for only 3 mana - Shiled gives +2/+2 for a green / white critter AND flying AND indestructible. The only thing that Indestructibility gives you extra is that it could be placed on any permanent (enchantment or creature). You guys can have mine.

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Merfolk Sovereign, 1UU
Creature - Merfolk, Rare
Other Merfolk creatures you control get +1/+1.
{T}: Target Merfolk creature is unblockable this turn.
2/2



There is not really any support for Merfolk in this set but look to Lorwyn / Shadowmoor and then you're cooking with gas. This card is a solid improvement over the Lorwyn Merfolk Liege Merrow Reejerey. I would giggle with evil glee to be able to be able to use Merfolk Sovereign ability to give Wanderwine Prophets an unblockable swing and then take an additional turn . . . just sweet.


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Xathrid Demon, 3BBB
Creature - Demon, Mythic Rare
Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Xathrid Demon, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap Xathrid Demon and you lose 7 life.
7/7

This this card highly situational and otherwise bad . . . you tell me. Again . . . if I get this, just know that I will be trading it for a few good commons (if I can get it).

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Dragon Whelp, 2RR
Creature - Dragon, Uncommon
Flying
{R}: Dragon Whelp gets +1/+0 until end of turn. At the beginning of the end step, if this ability has been played four or more times this turn, sacrifice Dragon Whelp.
2/3



I guess that one would not really want to pay out 4 mana to see this sacked at the end of turn unless you really need to hit 6 for-the-win. MTG Realm suggestions serving this card with the Shards of Alara enchantment Crucible of Fire to pump the Whelp into a more sizeable 5/6 piece of nastiness.


~ Stay tuned for more M10 spoilers / reviews.

We only need details on 10 more cards to have the set spoiler complete. Looking for : Borderland Ranger, Bramble Creeper, Centaur Courser, Cudgel Troll, Emerald Oryx, Entangling Vines, Mist Leopard, Mold Adder, Prized Unicorn, and Stampeding Rhino.

2 comments:

Nicholas Davis said...

Yuck. I'm fairly optimistic about all card's and possible application. But indestructability suuucks. I wouldn't play it if it were 2 cmc. If they had made indestructable and shroud, I'd use it.

Anonymous said...

Is it just me or do White Soldiers dominate the new set? Merfolk Zombies Goblins Elves all look tired and weak